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OlapDetConstr.hh
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30 // $Id$
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33 // --------------------------------------------------------------
34 // OlapDetConstr
35 //
36 // Author: Martin Liendl - Martin.Liendl@cern.ch
37 //
38 // --------------------------------------------------------------
39 //
40 #ifndef OlapDetConstr_h
41 #define OlapDetConstr_h
42 
44 #include "G4VisAttributes.hh"
45 #include "G4RotationMatrix.hh"
46 
47 class G4VPhysicalVolume;
48 class G4LogicalVolume;
49 class G4Box;
50 
51 
53 {
54 public:
55 
57  G4VPhysicalVolume *aWorld=0);
58 
60 
61  // initialization of full geometry
63 
64  // returns a new PV-World-Volume with just ONE depths of daughters
65  G4VPhysicalVolume * SetNewWorld(G4LogicalVolume * aMotherLV, G4bool debugFlag=false);
66 
67  // set the rotation of the 'new' world (axis + rotation angle)
68  void SetRotation(G4double theta, G4double phi, G4double alpha);
69 
70  // t.b.i.
72 
73  // returns current 'new' World
75 
76  // returns the 'full' World (the whole detector)
78 
79  // pointer to original world
81 
82  G4int GetNrLVs() { return nrLV; };
83 
84 private:
85  OlapDetConstr();
86  // add: copy-ctor, assign-op
87 
88  // resets Colors in FullWorld
89  void ResetColors();
90  void ResetColors(G4LogicalVolume*);
91  void ColorFirstLevel();
92  void ConstructNewWorld();
93  void DeleteNewWorld();
94  void SetVis(G4LogicalVolume *, G4VisAttributes *);
95  void DrawPolyOutline(); // Draw only outlines of G4Polycones/-hedras into NewWorld
96 
97  G4double theTheta, thePhi, theAlpha;
98  G4RotationMatrix * theNewWorldRot;
99  G4VUserDetectorConstruction * theFullGeometry;
100  G4VPhysicalVolume * theWorld;
101  G4VPhysicalVolume * theNewWorld;
102  G4LogicalVolume * theNewWorldLV;
103  G4LogicalVolume * theNewLV; // ptr to 'original' new-world inside full geometry
104  G4Box * theNewWorldBox;
105  G4VisAttributes * visMother;
106  G4VisAttributes * visDaughterA;
107  G4VisAttributes * visDaughterB;
108  G4VisAttributes * visWorld;
109  G4VisAttributes * visFullWorld;
110  G4VisAttributes * visFirstLevel;
111  G4VisAttributes * visInvisible;
112  G4bool syncVis;
113  G4int nrLV;
114 };
115 #endif