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G4VVisCommand.hh
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27 // $Id$
28 
29 // Base class for visualization commands - John Allison 9th August 1998
30 // It is really a messenger - we have one command per messenger.
31 
32 #ifndef G4VVISCOMMAND_HH
33 #define G4VVISCOMMAND_HH
34 
35 #include "G4VisManager.hh"
36 #include "G4UImessenger.hh"
37 #include "G4ThreeVector.hh"
38 #include "G4Text.hh"
39 #include "G4VisAttributes.hh"
40 #include "G4VMarker.hh"
41 #include "G4ModelingParameters.hh"
42 #include <vector>
43 
44 class G4UIcommand;
45 class G4UIcmdWithAString;
46 
48 public:
49  // Uses compiler defaults for copy constructor and assignment.
50  G4VVisCommand ();
51  virtual ~G4VVisCommand ();
52  static void SetVisManager (G4VisManager*);
53 
54 protected:
55 
56  // Conversion routines augmenting those in G4UIcommand.
58  const char * unitName);
59  static void ConvertToDoublePair(const G4String& paramString,
60  G4double& xval,
61  G4double& yval);
62 
63  // Other utilities.
64  void UpdateVisManagerScene (const G4String& sceneName = "");
65 
66  // Data members.
68 
69  // Current quantities for use in appropriate commands
74  //static G4VisAttributes::LineStyle fCurrentLineStyle; Not yet used.
75  //static G4VMarker::FillStyle fCurrentFillStyle; Not yet used.
76  //static G4VMarker::SizeType fCurrentSizeType; Not yet used.
78 };
79 
80 #include "G4VVisCommand.icc"
81 
82 #endif