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geant4_9_6_p02
source
processes
hadronic
models
chiral_inv_phase_space
body
include
G4QParton.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4QParton_h
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#define G4QParton_h 1
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// $Id$
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//
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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// ---------------- G4QParton ----------------
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// by Mikhail Kosov, October 2006
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// class for Quark-Parton for quark-level models
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// For comparison mirror member functions are taken from G4 class:
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// G4Parton
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// -----------------------------------------------------------------
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// Short description: The Quark-Gluon String consists of the partons, which
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// are quarks and some times gluons.
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// ------------------------------------------------------------------------
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#include "
globals.hh
"
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#include "
G4QContent.hh
"
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#include "
G4LorentzVector.hh
"
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#include "
G4ThreeVector.hh
"
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#include <iostream>
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#include "
Randomize.hh
"
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class
G4QParton
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{
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public
:
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// Constructors
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G4QParton
();
// Default fullRandom constructor
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G4QParton
(
G4int
aPGG);
// Collor/Spin are still random
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G4QParton
(
const
G4QParton
&
right
);
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G4QParton
(
const
G4QParton
* right);
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// Destructor
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~G4QParton
();
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// Operators
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const
G4QParton
&
operator=
(
const
G4QParton
&right);
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G4int
operator==
(
const
G4QParton
&right)
const
{
return
this
==&
right
;}
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G4int
operator!=
(
const
G4QParton
&right)
const
{
return
this
!=&
right
;}
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// Modifiers
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void
DefineEPz
(
G4LorentzVector
hadr4Mom){theMomentum+=hadr4Mom*theX;}
// CHIPS solution
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void
DefineMomentumInZ
(
G4double
aLightConeMomentum,
G4bool
aDirection);
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void
SetPDGCode
(
G4int
aPDG);
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void
SetColour
(
G4int
aColour) {theColour = aColour;}
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void
SetX
(
G4double
anX) {theX = anX;}
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void
Set4Momentum
(
const
G4LorentzVector
& aMomentum) {theMomentum=aMomentum;}
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void
SetPosition
(
const
G4ThreeVector
& aPosition) {thePosition=aPosition;}
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void
SetSpinZ
(
G4double
aSpinZ) {theSpinZ = aSpinZ;}
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G4bool
ReduceDiQADiQ
(
G4QParton
* d1,
G4QParton
* d2);
// Reduce DiQ-aDiQ to Q-aQ (general)
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// Selectors
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G4int
GetPDGCode
()
const
{
return
PGGCode;}
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G4QContent
GetQC
()
const
{
return
QCont;}
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const
G4ThreeVector
&
GetPosition
()
const
{
return
thePosition;}
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const
G4LorentzVector
&
Get4Momentum
()
const
{
return
theMomentum;}
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G4double
GetX
() {
return
theX;}
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G4int
GetColour
() {
return
theColour;}
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G4double
GetSpinZ
() {
return
theSpinZ;}
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const
G4int
&
GetType
()
const
{
return
theType;}
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private
:
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// Body
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G4int
PGGCode;
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G4QContent
QCont;
// Quark Content of the parton
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G4int
theType;
// 0 = gluon, 1 = quark-antiquark, 2 = diquark/antidiquark
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G4int
theColour;
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G4double
theSpinZ;
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G4double
theX;
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G4ThreeVector
thePosition;
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G4LorentzVector
theMomentum;
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};
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#endif
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