63   G4Material* skeleton = material -> GetMaterial(
"skeleton");
 
   64   G4Material* soft = material -> GetMaterial(
"soft_tissue");
 
  206   if (sensitivity==
true)
 
  219   G4Colour colour = colourPointer -> GetColour(colourName);
 
  227   G4cout << 
"Volume of RibCage = " << ((RibCageVol)*12.)/
cm3 << 
" cm^3" << 
G4endl;
 
  231   G4cout << 
"Material of RibCage = " << RibCageMat << 
G4endl;
 
  235   G4cout << 
"Density of Material = " << RibCageDensity*
cm3/
g << 
" g/cm^3" << 
G4endl;
 
  238   G4double RibCageMass = (RibCageVol)* RibCageDensity * 12;
 
  239   G4cout << 
"Mass of RibCage = " << (RibCageMass)/
gram << 
" g" << G4endl;