63 G4Material* skeleton = material -> GetMaterial(
"skeleton");
64 G4Material* soft = material -> GetMaterial(
"soft_tissue");
206 if (sensitivity==
true)
219 G4Colour colour = colourPointer -> GetColour(colourName);
227 G4cout <<
"Volume of RibCage = " << ((RibCageVol)*12.)/
cm3 <<
" cm^3" <<
G4endl;
231 G4cout <<
"Material of RibCage = " << RibCageMat <<
G4endl;
235 G4cout <<
"Density of Material = " << RibCageDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
238 G4double RibCageMass = (RibCageVol)* RibCageDensity * 12;
239 G4cout <<
"Mass of RibCage = " << (RibCageMass)/
gram <<
" g" << G4endl;