68 G4Material* skeleton = material -> GetMaterial(
"skeleton");
99 G4VSolid* subPelvis =
new G4Box(
"SubtrPelvis", x/2., y/2., z/2.);
123 "logical" + volumeName, 0, 0, 0);
135 if (sensitivity==
true)
145 G4Colour colour = colourPointer -> GetColour(colourName);
158 G4cout <<
"Material of Pelvis = " << PelvisMat <<
G4endl;
162 G4cout <<
"Density of Material = " << PelvisDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
165 G4double PelvisMass = (PelvisVol)*PelvisDensity;