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geant4_9_6_p02
source
processes
hadronic
util
include
G4HadProjectile.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4HadProjectile_hh
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#define G4HadProjectile_hh
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#include "
globals.hh
"
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#include "
G4Material.hh
"
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#include "
G4ParticleDefinition.hh
"
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#include "
G4LorentzVector.hh
"
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#include "
G4LorentzVector.hh
"
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#include "
G4LorentzRotation.hh
"
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class
G4Track
;
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class
G4DynamicParticle
;
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class
G4HadProjectile
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{
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public
:
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G4HadProjectile
();
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G4HadProjectile
(
const
G4Track
&aT);
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G4HadProjectile
(
const
G4DynamicParticle
&aT);
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~G4HadProjectile
();
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void
Initialise
(
const
G4Track
&aT);
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inline
const
G4Material
*
GetMaterial
()
const
;
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inline
const
G4ParticleDefinition
*
GetDefinition
()
const
;
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inline
const
G4LorentzVector
&
Get4Momentum
()
const
;
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inline
G4LorentzRotation
&
GetTrafoToLab
();
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inline
G4double
GetKineticEnergy
()
const
;
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inline
G4double
GetTotalEnergy
()
const
;
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inline
G4double
GetTotalMomentum
()
const
;
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inline
G4double
GetGlobalTime
()
const
;
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inline
G4double
GetBoundEnergy
()
const
;
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inline
void
SetGlobalTime
(
G4double
t);
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inline
void
SetBoundEnergy
(
G4double
e
);
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private
:
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// hide assignment operator as private
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G4HadProjectile
& operator=(
const
G4HadProjectile
&
right
);
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G4HadProjectile
(
const
G4HadProjectile
& );
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const
G4Material
* theMat;
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G4LorentzVector
theOrgMom;
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G4LorentzVector
theMom;
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const
G4ParticleDefinition
* theDef;
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G4LorentzRotation
toLabFrame;
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G4double
theTime;
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G4double
theBoundEnergy;
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};
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const
G4Material
*
G4HadProjectile::GetMaterial
()
const
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{
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return
theMat;
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}
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const
G4ParticleDefinition
*
G4HadProjectile::GetDefinition
()
const
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{
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return
theDef;
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}
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inline
const
G4LorentzVector
&
G4HadProjectile::Get4Momentum
()
const
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{
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return
theMom;
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}
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inline
G4LorentzRotation
&
G4HadProjectile::GetTrafoToLab
()
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{
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return
toLabFrame;
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}
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G4double
G4HadProjectile::GetTotalEnergy
()
const
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{
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return
Get4Momentum
().
e
();
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}
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G4double
G4HadProjectile::GetTotalMomentum
()
const
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{
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return
Get4Momentum
().
vect
().
mag
();
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}
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G4double
G4HadProjectile::GetKineticEnergy
()
const
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{
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G4double
ekin =
GetTotalEnergy
() -
GetDefinition
()->
GetPDGMass
();
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if
(ekin < 0.0) { ekin = 0.0; }
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return
ekin;
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}
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inline
G4double
G4HadProjectile::GetGlobalTime
()
const
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{
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return
theTime;
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}
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inline
G4double
G4HadProjectile::GetBoundEnergy
()
const
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{
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return
theBoundEnergy;
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}
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inline
void
G4HadProjectile::SetGlobalTime
(
G4double
t)
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{
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theTime = t;
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}
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inline
void
G4HadProjectile::SetBoundEnergy
(
G4double
e
)
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{
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theBoundEnergy =
e
;
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}
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#endif
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