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9.6.p02
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geant4_9_6_p02
source
processes
hadronic
util
include
G4HadFinalState.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef G4HadFinalState_hh
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#define G4HadFinalState_hh
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// Modifications:
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// 20110810 M. Kelsey -- Store secondaries by value, not by pointer.
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// Improve constness of argument passing. Drop stale flag.
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// 20110907 M. Kelsey -- Improve constness of functions, discard add pointer,
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// add function to concatenate vectors
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#include "
globals.hh
"
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#include "
G4DynamicParticle.hh
"
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#include "
G4HadSecondary.hh
"
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#include "
G4LorentzRotation.hh
"
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#include "
G4ThreeVector.hh
"
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#include <vector>
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enum
G4HadFinalStateStatus
{
isAlive
,
stopAndKill
,
suspend
};
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class
G4HadFinalState
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{
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public
:
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G4HadFinalState
();
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G4int
GetNumberOfSecondaries
()
const
;
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void
SetEnergyChange
(
G4double
anEnergy);
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G4double
GetEnergyChange
()
const
;
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void
SetMomentumChange
(
const
G4ThreeVector
& aV);
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void
SetMomentumChange
(
G4double
x
,
G4double
y
,
G4double
z
) ;
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const
G4ThreeVector
&
GetMomentumChange
()
const
;
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void
AddSecondary
(
G4DynamicParticle
* aP);
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void
AddSecondary
(
const
G4HadSecondary
& aHS) { theSecs.push_back(aHS); }
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void
SetStatusChange
(
G4HadFinalStateStatus
aS);
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G4HadFinalStateStatus
GetStatusChange
()
const
;
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void
Clear
();
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const
G4LorentzRotation
&
GetTrafoToLab
()
const
;
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void
SetTrafoToLab
(
const
G4LorentzRotation
& aT);
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void
SetWeightChange
(
G4double
aW);
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G4double
GetWeightChange
()
const
;
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G4HadSecondary
*
GetSecondary
(
size_t
i);
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const
G4HadSecondary
*
GetSecondary
(
size_t
i)
const
;
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void
SetLocalEnergyDeposit
(
G4double
aE);
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G4double
GetLocalEnergyDeposit
()
const
;
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void
SecondariesAreStale
();
// Deprecated; not needed for values
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void
ClearSecondaries
();
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// Concatenate lists efficiently
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void
AddSecondaries
(
const
std::vector<G4HadSecondary>& addSecs);
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void
AddSecondaries
(
const
G4HadFinalState
& addHFS) {
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AddSecondaries
(addHFS.theSecs);
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}
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void
AddSecondaries
(
const
G4HadFinalState
* addHFS) {
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if
(addHFS)
AddSecondaries
(addHFS->theSecs);
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}
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private
:
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G4ThreeVector
theDirection;
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G4double
theEnergy;
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std::vector<G4HadSecondary> theSecs;
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G4HadFinalStateStatus
theStat;
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G4LorentzRotation
theT;
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G4double
theW;
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G4double
theEDep;
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};
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#endif
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