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G4ExcitedStringDecay.hh
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27 // $Id$
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29 #ifndef G4ExcitedStringDecay_h
30 #define G4ExcitedStringDecay_h 1
31 
32 #include "globals.hh"
34 #include "G4ExcitedStringVector.hh"
35 #include "G4KineticTrackVector.hh"
37 
39 {
40  public:
43  virtual ~G4ExcitedStringDecay();
44 
45  private:
47  const G4ExcitedStringDecay & operator=(const G4ExcitedStringDecay &right);
48  int operator==(const G4ExcitedStringDecay &right) const;
49  int operator!=(const G4ExcitedStringDecay &right) const;
50 
51  public:
52 
53  virtual G4KineticTrackVector * FragmentStrings(const G4ExcitedStringVector * theStrings);
54 
55  private:
56  G4KineticTrackVector * FragmentString(const G4ExcitedString &theString);
57  G4bool EnergyAndMomentumCorrector(G4KineticTrackVector* Output, G4LorentzVector& TotalCollisionMom);
58 
59  G4VLongitudinalStringDecay * theStringDecay;
60 
61 };
62 
63 #endif
64 
65