Geant4  9.6.p02
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G4Colour.cc
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27 // $Id$
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30 // John Allison 20th October 1996
31 
32 #include "G4Colour.hh"
33 
35 red (r), green (gr), blue (b), alpha (a)
36 {
37  if( red > 1.0 ){red = 1.0;} if( red < 0.0 ){red = 0.0;}
38  if( green > 1.0 ){green = 1.0;} if( green < 0.0 ){green = 0.0;}
39  if( blue > 1.0 ){blue = 1.0;} if( blue < 0.0 ){blue = 0.0;}
40  if( alpha > 1.0 ){alpha = 1.0;} if( alpha < 0.0 ){alpha = 0.0;}
41 }
42 
44 red (v.x()), green (v.y()), blue (v.z()), alpha (1.)
45 {
46  if( red > 1.0 ){red = 1.0;} if( red < 0.0 ){red = 0.0;}
47  if( green > 1.0 ){green = 1.0;} if( green < 0.0 ){green = 0.0;}
48  if( blue > 1.0 ){blue = 1.0;} if( blue < 0.0 ){blue = 0.0;}
49 }
50 
51 G4Colour::operator G4ThreeVector() {
52  return G4ThreeVector(red,green,blue);
53 }
54 
55 std::ostream& operator << (std::ostream& os, const G4Colour& c) {
56  os << '(' << c.red << ',' << c.green << ',' << c.blue
57  << ',' << c.alpha << ')';
58  const std::map<G4String, G4Colour>& colourMap = G4Colour::GetMap();
59  // Reverse iterator to pick up English spelling of grey!! :)
60  std::map<G4String, G4Colour>::const_reverse_iterator ri;
61  for (ri = colourMap.rbegin(); ri != colourMap.rend(); ++ri) {
62  if (c == ri->second) {
63  os << " (" << ri->first << ')';
64  break;
65  }
66  }
67 
68  return os;
69 }
70 
72  if (
73  (red != c.red) ||
74  (green != c.green) ||
75  (blue != c.blue) ||
76  (alpha != c.alpha)
77  )
78  return true;
79  return false;
80 }
81 
82 std::map<G4String, G4Colour> G4Colour::fColourMap;
83 bool G4Colour::fInitColourMap = false;
84 
85 void
86 G4Colour::AddToMap(const G4String& key, const G4Colour& colour)
87 {
88  // Convert to lower case since colour map is case insensitive
89  G4String myKey(key);
90  myKey.toLower();
91 
92  std::map<G4String, G4Colour>::iterator iter = fColourMap.find(myKey);
93 
94  if (iter == fColourMap.end()) fColourMap[myKey] = colour;
95  else {
97  ed << "G4Colour with key "<<myKey<<" already exists."<<G4endl;
99  ("G4Colour::AddToMap(const G4String& key, const G4Colour& colour)",
100  "greps0001", JustWarning, ed,
101  "Colour key exists");
102  }
103 }
104 
105 void
106 G4Colour::InitialiseColourMap()
107 {
108  // Standard colours
109  AddToMap("white", G4Colour::White());
110  AddToMap("grey", G4Colour::Grey());
111  AddToMap("gray", G4Colour::Gray());
112  AddToMap("black", G4Colour::Black());
113  AddToMap("brown", G4Colour::Brown());
114  AddToMap("red", G4Colour::Red());
115  AddToMap("green", G4Colour::Green());
116  AddToMap("blue", G4Colour::Blue());
117  AddToMap("cyan", G4Colour::Cyan());
118  AddToMap("magenta", G4Colour::Magenta());
119  AddToMap("yellow", G4Colour::Yellow());
120 }
121 
122 bool
123 G4Colour::GetColour(const G4String& key, G4Colour& result)
124 {
125  if (false == fInitColourMap) {
126  fInitColourMap = true;
127  // Add standard colours to map
128  InitialiseColourMap();
129  }
130 
131  G4String myKey(key);
132  myKey.toLower();
133 
134  std::map<G4String, G4Colour>::iterator iter = fColourMap.find(myKey);
135 
136  // Don't modify "result" if colour was not found in map
137  if (iter == fColourMap.end()) return false;
138 
139  result = iter->second;
140 
141  return true;
142 }
143 
144 const std::map<G4String, G4Colour>& G4Colour::GetMap()
145 {
146  if (false == fInitColourMap) {
147  fInitColourMap = true;
148  // Add standard colours to map
149  InitialiseColourMap();
150  }
151 
152  return fColourMap;
153 }