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G4CascadParticle.hh
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26 // $Id$
27 //
28 // 20100112 M. Kelsey -- Remove G4CascadeMomentum, use G4LorentzVector directly
29 // 20100126 M. Kelsey -- Replace vector<G4Double> position with G4ThreeVector,
30 // move ::print() to .cc file, fix uninitialized data members
31 // 20100915 M. Kelsey -- Make getGeneration() const
32 // 20110729 M. Kelsey -- Add initializer for _all_ data members (path, gen),
33 // re-organize declarations, with set/get pairs together
34 // 20110806 M. Kelsey -- Add fill() function to replicate ctor/op=() action
35 // 20110922 M. Kelsey -- Add stream argument to print(), add operator<<().
36 // 20120306 M. Kelsey -- Add access for cumulative path through nucleus.
37 
38 #ifndef G4CASCAD_PARTICLE_HH
39 #define G4CASCAD_PARTICLE_HH
40 
42 #include "G4LorentzVector.hh"
43 #include "G4ThreeVector.hh"
44 #include <iosfwd>
45 
46 
48 
49 public:
50  // NOTE: Default constructor does not make a functional object!
52 
54  const G4ThreeVector& pos, G4int izone, G4double cpath,
55  G4int gen)
56  : verboseLevel(0), theParticle(particle), position(pos),
57  current_zone(izone), current_path(cpath), movingIn(true),
58  reflectionCounter(0), reflected(false), generation(gen) {}
59 
60  // Analogue to operator=() to support filling vectors w/o temporaries
61  void fill(const G4InuclElementaryParticle& particle,
62  const G4ThreeVector& pos, G4int izone, G4double cpath,
63  G4int gen);
64 
65  const G4InuclElementaryParticle& getParticle() const { return theParticle; }
66  G4InuclElementaryParticle& getParticle() { return theParticle; }
67 
68  G4int getGeneration() const { return generation; }
69  void setGeneration(G4int gen) { generation = gen; }
70 
71  G4LorentzVector getMomentum() const { // Can't return ref; temporary
72  return theParticle.getMomentum();
73  }
74 
76  theParticle.setMomentum(mom);
77  }
78 
79  const G4ThreeVector& getPosition() const { return position; }
80  void updatePosition(const G4ThreeVector& pos) { position = pos; }
81 
83  reflectionCounter++;
84  reflected = true;
85  }
86  G4int getNumberOfReflections() const { return reflectionCounter; }
87 
88  void resetReflection() { reflected = false; }
89  G4bool reflectedNow() const { return reflected; }
90 
91  void initializePath(G4double npath) { current_path = npath; }
92  void incrementCurrentPath(G4double npath) { current_path += npath; }
93  G4double getCurrentPath() const { return current_path; }
94 
95  void updateZone(G4int izone) { current_zone = izone; }
96  G4int getCurrentZone() const { return current_zone; }
97 
98  void setMovingInsideNuclei(G4bool isMovingIn=true) { movingIn = isMovingIn; }
99  G4bool movingInsideNuclei() const { return movingIn; }
100 
102  void propagateAlongThePath(G4double path);
103 
104  G4bool young(G4double young_path_cut, G4double cpath) const {
105  return ((current_path < 1000.) && (cpath < young_path_cut));
106  }
107 
108  void print(std::ostream& os) const;
109 
110 private:
111  G4int verboseLevel;
112  G4InuclElementaryParticle theParticle;
114  G4int current_zone;
115  G4double current_path;
116  G4bool movingIn;
117  G4int reflectionCounter;
118  G4bool reflected;
119  G4int generation;
120 };
121 
122 // Proper stream output (just calls print())
123 
124 std::ostream& operator<<(std::ostream& os, const G4CascadParticle& part);
125 
126 #endif // G4CASCAD_PARTICLE_HH