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G4BigBanger.hh
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26 // $Id$
27 //
28 // 20100315 M. Kelsey -- Remove "using" directive and unnecessary #includes.
29 // 20100407 M. Kelsey -- Replace std::vector<> returns with data members.
30 // 20100413 M. Kelsey -- Pass G4CollisionOutput by ref to ::collide()
31 // 20100517 M. Kelsey -- Inherit from common base class
32 // 20100519 M. Kelsey -- Get rid of proton and neutron masses as arguments!
33 // 20100714 M. Kelsey -- Switch to new G4CascadeColliderBase class
34 // 20100726 M. Kelsey -- Move std::vector<> buffer to .hh file
35 // 20100928 M. Kelsey -- Migrate to integer A and Z
36 
37 #ifndef G4BIG_BANGER_HH
38 #define G4BIG_BANGER_HH
39 
40 #include "G4CascadeColliderBase.hh"
42 #include <vector>
43 
44 class G4CollisionOutput;
45 
46 
48 public:
49  G4BigBanger();
50  virtual ~G4BigBanger() {};
51 
53  G4CollisionOutput& output);
54 
55 private:
56  void generateBangInSCM(G4double etot, G4int a, G4int z);
57 
58  void generateMomentumModules(G4double etot, G4int a, G4int z);
59 
60  G4double xProbability(G4double x, G4int a) const;
61 
62  G4double maxProbability(G4int a) const;
63 
64  G4double generateX(G4int ia, G4double promax) const;
65 
66  // Buffers for big-bang results
67  std::vector<G4InuclElementaryParticle> particles;
68  std::vector<G4double> momModules;
69  std::vector<G4LorentzVector> scm_momentums;
70 };
71 
72 #endif /* G4BIG_BANGER_HH */
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