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G4AssemblyTriplet.hh
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27 // $Id$
28 //
29 //
30 // Class G4AssemblyTriplet
31 //
32 // Class description:
33 //
34 // A class to help place logical or assembly volumes inside a generic
35 // containers (like STL vector ) together with information about its rotation,
36 // placement and eventually reflection.
37 // How to interpret the rotation and translation depends on the class which
38 // uses a container of these triplets. The first class using G4AssemblyTriplet
39 // is G4AssemblyVolume class.
40 // The pointer to the logical or assembly volume is copied so this class
41 // does not take its ownership and does not delete the object behind.
42 
43 // Author: Radovan Chytracek
44 // Version: 1.0
45 // Date: November 2000
46 //
47 // History:
48 // March 2006, I.Hrivnacova - Extended to support assembly of assemblies
49 // of volumes and reflections
50 // ----------------------------------------------------------------------
51 #ifndef G4_ASSEMBLYTRIPLET_H
52 #define G4_ASSEMBLYTRIPLET_H
53 
54 #include "G4ThreeVector.hh"
55 #include "G4RotationMatrix.hh"
56 
57 class G4LogicalVolume;
58 class G4AssemblyVolume;
59 
61 {
62  public: // with description
63 
65  // Default constructor
66 
68  G4ThreeVector& translation,
69  G4RotationMatrix* pRotation,
70  G4bool isReflection = false);
71  // An explicit constructor for a logical volume
72 
74  G4ThreeVector& translation,
75  G4RotationMatrix* pRotation,
76  G4bool isReflection = false);
77  // An explicit constructor for an assembly volume
78 
80  // Copy constructor
81 
83  // Destructor
84 
86  // Assignment operator
87 
88  inline G4LogicalVolume* GetVolume() const;
89  // Retrieve the logical volume reference
90 
91  inline void SetVolume( G4LogicalVolume* pVolume );
92  // Update the logical volume reference
93 
94  inline G4AssemblyVolume* GetAssembly() const;
95  // Retrieve the assembly volume reference
96 
97  inline void SetAssembly( G4AssemblyVolume* pAssembly );
98  // Update the assembly volume reference
99 
100  inline G4ThreeVector GetTranslation() const;
101  // Retrieve the logical volume translation
102 
103  inline void SetTranslation( G4ThreeVector& pVolume );
104  // Update the logical volume translation
105 
106  inline G4RotationMatrix* GetRotation() const;
107  // Retrieve the logical volume rotation
108 
109  inline void SetRotation( G4RotationMatrix* pVolume );
110  // Update the logical volume rotation
111 
112  inline G4bool IsReflection() const;
113  // Return true if the logical or assembly volume has reflection
114 
115  private:
116 
117  G4LogicalVolume* fVolume;
118  // A logical volume
119 
120  G4ThreeVector fTranslation;
121  // A logical volume translation
122 
123  G4RotationMatrix* fRotation;
124  // A logical volume rotation
125 
126  private:
127 
128  // Member data for handling assemblies of assemblies and reflections
129 
130  G4AssemblyVolume* fAssembly;
131  // An assembly volume
132 
133  G4bool fIsReflection;
134  // True if the logical or assembly volume has reflection
135 };
136 
137 #include "G4AssemblyTriplet.icc"
138 
139 #endif // G4_ASSEMBLYTRIPLET_H