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G4Allocator.hh
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27 // $Id$
28 //
29 //
30 // ------------------------------------------------------------
31 // GEANT 4 class header file
32 //
33 // Class Description:
34 //
35 // A class for fast allocation of objects to the heap through a pool of
36 // chunks organised as linked list. It's meant to be used by associating
37 // it to the object to be allocated and defining for it new and delete
38 // operators via MallocSingle() and FreeSingle() methods.
39 
40 // ---------------- G4Allocator ----------------
41 //
42 // Author: G.Cosmo (CERN), November 2000
43 // ------------------------------------------------------------
44 
45 #ifndef G4Allocator_h
46 #define G4Allocator_h 1
47 
48 #include <cstddef>
49 
50 #include "G4AllocatorPool.hh"
51 
52 template <class Type>
54 {
55  public: // with description
56 
57  G4Allocator() throw();
58  ~G4Allocator() throw();
59  // Constructor & destructor
60 
61  inline Type* MallocSingle();
62  inline void FreeSingle(Type* anElement);
63  // Malloc and Free methods to be used when overloading
64  // new and delete operators in the client <Type> object
65 
66  inline void ResetStorage();
67  // Returns allocated storage to the free store, resets allocator.
68  // Note: contents in memory are lost using this call !
69 
70  inline size_t GetAllocatedSize() const;
71  // Returns the size of the total memory allocated
72  inline int GetNoPages() const;
73  // Returns the total number of allocated pages
74  inline size_t GetPageSize() const;
75  // Returns the current size of a page
76  inline void IncreasePageSize( unsigned int sz );
77  // Resets allocator and increases default page size of a given factor
78 
79  public: // without description
80 
81  // This public section includes standard methods and types
82  // required if the allocator is to be used as alternative
83  // allocator for STL containers.
84  // NOTE: the code below is a trivial implementation to make
85  // this class an STL compliant allocator.
86  // It is anyhow NOT recommended to use this class as
87  // alternative allocator for STL containers !
88 
89  typedef Type value_type;
90  typedef size_t size_type;
91  typedef ptrdiff_t difference_type;
92  typedef Type* pointer;
93  typedef const Type* const_pointer;
94  typedef Type& reference;
95  typedef const Type& const_reference;
96 
97  template <class U> G4Allocator(const G4Allocator<U>& right) throw()
98  : mem(right.mem) {}
99  // Copy constructor
100 
101  pointer address(reference r) const { return &r; }
103  // Returns the address of values
104 
106  {
107  // Allocates space for n elements of type Type, but does not initialise
108  //
109  Type* mem_alloc = 0;
110  if (n == 1)
111  mem_alloc = MallocSingle();
112  else
113  mem_alloc = static_cast<Type*>(::operator new(n*sizeof(Type)));
114  return mem_alloc;
115  }
117  {
118  // Deallocates n elements of type Type, but doesn't destroy
119  //
120  if (n == 1)
121  FreeSingle(p);
122  else
123  ::operator delete((void*)p);
124  return;
125  }
126 
127  void construct(pointer p, const Type& val) { new((void*)p) Type(val); }
128  // Initialises *p by val
129  void destroy(pointer p) { p->~Type(); }
130  // Destroy *p but doesn't deallocate
131 
132  size_type max_size() const throw()
133  {
134  // Returns the maximum number of elements that can be allocated
135  //
136  return 2147483647/sizeof(Type);
137  }
138 
139  template <class U>
140  struct rebind { typedef G4Allocator<U> other; };
141  // Rebind allocator to type U
142 
144  // Pool of elements of sizeof(Type)
145 };
146 
147 // ------------------------------------------------------------
148 // Inline implementation
149 // ------------------------------------------------------------
150 
151 // Initialization of the static pool
152 //
153 // template <class Type> G4AllocatorPool G4Allocator<Type>::mem(sizeof(Type));
154 
155 // ************************************************************
156 // G4Allocator constructor
157 // ************************************************************
158 //
159 template <class Type>
161  : mem(sizeof(Type))
162 {
163 }
164 
165 // ************************************************************
166 // G4Allocator destructor
167 // ************************************************************
168 //
169 template <class Type>
171 {
172 }
173 
174 // ************************************************************
175 // MallocSingle
176 // ************************************************************
177 //
178 template <class Type>
180 {
181  return static_cast<Type*>(mem.Alloc());
182 }
183 
184 // ************************************************************
185 // FreeSingle
186 // ************************************************************
187 //
188 template <class Type>
189 void G4Allocator<Type>::FreeSingle(Type* anElement)
190 {
191  mem.Free(anElement);
192  return;
193 }
194 
195 // ************************************************************
196 // ResetStorage
197 // ************************************************************
198 //
199 template <class Type>
201 {
202  // Clear all allocated storage and return it to the free store
203  //
204  mem.Reset();
205  return;
206 }
207 
208 // ************************************************************
209 // GetAllocatedSize
210 // ************************************************************
211 //
212 template <class Type>
214 {
215  return mem.Size();
216 }
217 
218 // ************************************************************
219 // GetNoPages
220 // ************************************************************
221 //
222 template <class Type>
224 {
225  return mem.GetNoPages();
226 }
227 
228 // ************************************************************
229 // GetPageSize
230 // ************************************************************
231 //
232 template <class Type>
234 {
235  return mem.GetPageSize();
236 }
237 
238 // ************************************************************
239 // IncreasePageSize
240 // ************************************************************
241 //
242 template <class Type>
243 void G4Allocator<Type>::IncreasePageSize( unsigned int sz )
244 {
245  ResetStorage();
246  mem.GrowPageSize(sz);
247 }
248 
249 // ************************************************************
250 // operator==
251 // ************************************************************
252 //
253 template <class T1, class T2>
254 bool operator== (const G4Allocator<T1>&, const G4Allocator<T2>&) throw()
255 {
256  return true;
257 }
258 
259 // ************************************************************
260 // operator!=
261 // ************************************************************
262 //
263 template <class T1, class T2>
264 bool operator!= (const G4Allocator<T1>&, const G4Allocator<T2>&) throw()
265 {
266  return false;
267 }
268 
269 #endif