Geant4  9.6.p02
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G3toG4RotationMatrix.cc
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27 // $Id$
28 
29 #include "G3toG4RotationMatrix.hh"
30 
32 {
33  rxx = 1;
34  ryx = 0;
35  rzx = 0;
36  rxy = 0;
37  ryy = 1;
38  rzy = 0;
39  rxz = 0;
40  ryz = 0;
41  rzz = 1;
42 }
43 
45 {
46  ;
47 }
48 
49 void
51  const G4ThreeVector& cl2,
52  const G4ThreeVector& cl3)
53 {
54  rxx = cl1.x();
55  ryx = cl1.y();
56  rzx = cl1.z();
57 
58  rxy = cl2.x();
59  ryy = cl2.y();
60  rzy = cl2.z();
61 
62  rxz = cl3.x();
63  ryz = cl3.y();
64  rzz = cl3.z();
65 
66 }
67 
68 void
70  const G4ThreeVector& rw2,
71  const G4ThreeVector& rw3)
72 {
73  rxx = rw1.x();
74  rxy = rw1.y();
75  rxz = rw1.z();
76 
77  ryx = rw2.x();
78  ryy = rw2.y();
79  ryz = rw2.z();
80 
81  rzx = rw3.x();
82  rzy = rw3.y();
83  rzz = rw3.z();
84 
85 }
86 
87 
88