Geant4  9.6.p02
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F06PrimaryGeneratorAction.cc
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37 
39 
40 #include "G4Event.hh"
41 #include "G4ParticleGun.hh"
42 #include "G4ParticleTable.hh"
43 #include "G4ParticleDefinition.hh"
44 #include "Randomize.hh"
45 #include "G4PhysicalConstants.hh"
46 #include "G4SystemOfUnits.hh"
47 
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51 {
52  G4int n_particle = 1;
53  particleGun = new G4ParticleGun(n_particle);
54 
56  G4ParticleDefinition* particle = particleTable->FindParticle("neutron");
57 
58  particleGun->SetParticleDefinition(particle);
59 }
60 
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64 {
65  delete particleGun;
66 }
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71 {
72  //this function is called at the begining of event
73  //
74 
75  particleGun->SetParticlePosition(G4ThreeVector(0.0, 0.0, 0.0));
76  particleGun->SetParticlePolarization(G4ThreeVector(0,1,0));
77 
78  G4double particleEnergy = G4UniformRand()*1e-7*eV;
79  particleGun->SetParticleEnergy(particleEnergy);
80 
81  G4double theta = 2*pi*G4UniformRand();
82  G4double phi = std::acos(1-2*G4UniformRand());
83  if (phi > pi/2 && phi < pi) phi = pi-phi;
84 
85  G4double z = std::sin(phi)*std::cos(theta);
86  G4double x = std::sin(phi)*std::sin(theta);
87  G4double y = std::cos(phi);
88 
89  particleGun->SetParticleMomentumDirection(G4ThreeVector(x,y,z));
90 
91  particleGun->GeneratePrimaryVertex(anEvent);
92 }
93 
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