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9.6.p02
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geant4_9_6_p02
examples
extended
field
field03
src
F03RunAction.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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#include "
F03RunAction.hh
"
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#include "
F03RunMessenger.hh
"
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#include "
G4Run.hh
"
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#include "
G4UImanager.hh
"
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#include "
G4VVisManager.hh
"
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#include "
G4ios.hh
"
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#include "
Randomize.hh
"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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F03RunAction::F03RunAction
()
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:
G4UserRunAction
(),
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fRunMessenger(0),
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fSaveRndm(0)
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{
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fRunMessenger =
new
F03RunMessenger
(
this
);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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F03RunAction::~F03RunAction
()
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{
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delete
fRunMessenger;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void
F03RunAction::BeginOfRunAction
(
const
G4Run
* run)
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{
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G4cout
<<
"### Run "
<< run->
GetRunID
() <<
" start."
<<
G4endl
;
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// save Rndm status
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if
(fSaveRndm > 0)
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{
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CLHEP::HepRandom::showEngineStatus
();
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CLHEP::HepRandom::saveEngineStatus
(
"beginOfRun.rndm"
);
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}
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G4UImanager
* uiManager =
G4UImanager::GetUIpointer
();
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G4VVisManager
* visManager =
G4VVisManager::GetConcreteInstance
();
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if
(visManager) uiManager->
ApplyCommand
(
"/vis/scene/notifyHandlers"
);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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void
F03RunAction::EndOfRunAction
(
const
G4Run
*)
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{
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if
(
G4VVisManager::GetConcreteInstance
())
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{
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G4UImanager::GetUIpointer
()->
ApplyCommand
(
"/vis/viewer/update"
);
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}
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// save Rndm status
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if
(fSaveRndm == 1)
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{
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CLHEP::HepRandom::showEngineStatus
();
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CLHEP::HepRandom::saveEngineStatus
(
"endOfRun.rndm"
);
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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