Geant4  9.6.p02
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F01RunAction.cc
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30 // $Id$
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33 
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36 
37 #include "F01RunAction.hh"
38 #include "F01RunMessenger.hh"
39 
40 #include "G4Run.hh"
41 #include "G4UImanager.hh"
42 #include "G4VVisManager.hh"
43 #include "G4ios.hh"
44 #include <iomanip>
45 
46 #include "Randomize.hh"
47 
48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
49 
51  : G4UserRunAction(),
52  fMessenger(0),
53  fSaveRndm(0)
54 {
55  fMessenger = new F01RunMessenger(this);
56 }
57 
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59 
61 {
62  delete fMessenger;
63 }
64 
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66 
68 {
69  G4cout << "### Run " << run->GetRunID() << " start." << G4endl;
70 
71  // save Rndm status
72  if (fSaveRndm > 0)
73  {
75  CLHEP::HepRandom::saveEngineStatus("beginOfRun.rndm");
76  }
78 
80 
81  if(pVVisManager) UI->ApplyCommand("/vis/scene/notifyHandlers");
82 }
83 
84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
85 
87 {
89  {
90  G4UImanager::GetUIpointer()->ApplyCommand("/vis/viewer/update");
91  }
92 
93  // save Rndm status
94 
95  if (fSaveRndm == 1)
96  {
98  CLHEP::HepRandom::saveEngineStatus("endOfRun.rndm");
99  }
100 }
101 
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