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9.6.p02
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geant4_9_6_p02
examples
extended
medical
DICOM
src
DicomNestedPhantomParameterisation.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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#include "
DicomNestedPhantomParameterisation.hh
"
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#include "
G4VPhysicalVolume.hh
"
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#include "
G4VTouchable.hh
"
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#include "
G4ThreeVector.hh
"
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#include "
G4Box.hh
"
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#include "
G4LogicalVolume.hh
"
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#include "
G4Material.hh
"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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DicomNestedPhantomParameterisation::
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DicomNestedPhantomParameterisation
(
const
G4ThreeVector
& voxelSize,
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std::vector<G4Material*>&
mat
):
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G4VNestedParameterisation
(), fdX(voxelSize.
x
()),
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fdY(voxelSize.
y
()), fdZ(voxelSize.
z
()), fMaterials(mat)
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{
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fnX = 0;
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fnY = 0;
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fnZ = 0;
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fMaterialIndices = 0;
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// Position of voxels.
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// x and y positions are already defined in DetectorConstruction by using
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// replicated volume. Here only we need to define is z positions of voxels.
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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DicomNestedPhantomParameterisation::~DicomNestedPhantomParameterisation
()
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{
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
DicomNestedPhantomParameterisation::
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SetNoVoxel
(
unsigned
int
nx,
unsigned
int
ny,
unsigned
int
nz )
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{
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fnX = nx;
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fnY = ny;
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fnZ = nz;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4Material
*
DicomNestedPhantomParameterisation::
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ComputeMaterial
(
G4VPhysicalVolume
*,
const
G4int
copyNoZ,
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const
G4VTouchable
* parentTouch)
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{
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// protection for initialization and vis at idle state
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//
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if
(parentTouch==0)
return
fMaterials[0];
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// Copy number of voxels.
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// Copy number of X and Y are obtained from replication number.
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// Copy nymber of Z is the copy number of current voxel.
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G4int
ix = parentTouch->
GetReplicaNumber
(0);
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G4int
iy = parentTouch->
GetReplicaNumber
(1);
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G4int
iz
= copyNoZ;
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G4int
copyNo = ix + fnX*iy + fnX*fnY*
iz
;
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unsigned
int
matIndex =
GetMaterialIndex
(copyNo);
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return
fMaterials[ matIndex ];
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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unsigned
int
DicomNestedPhantomParameterisation::
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GetMaterialIndex
(
unsigned
int
copyNo )
const
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{
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return
*(fMaterialIndices+copyNo);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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// Number of Materials
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// Material scanner is required for preparing physics tables and so on before
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// starting simulation, so that G4 has to know number of materials.
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//
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G4int
DicomNestedPhantomParameterisation::GetNumberOfMaterials
()
const
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{
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return
fMaterials.size();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//
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// GetMaterial
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// This is needed for material scanner and realizing geometry.
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//
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G4Material
*
DicomNestedPhantomParameterisation::GetMaterial
(
G4int
i)
const
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{
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return
fMaterials[i];
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}
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//
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// Transformation of voxels.
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//
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void
DicomNestedPhantomParameterisation::
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ComputeTransformation
(
const
G4int
copyNo,
G4VPhysicalVolume
* physVol)
const
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{
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G4ThreeVector
position
(0.,0.,(2*copyNo+1)*fdZ - fdZ*fnZ);
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physVol->
SetTranslation
(position);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//
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// Dimensions are always same in this RE02 example.
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//
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void
DicomNestedPhantomParameterisation::
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ComputeDimensions
(
G4Box
& box,
const
G4int
,
const
G4VPhysicalVolume
* )
const
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{
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box.
SetXHalfLength
(fdX);
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box.
SetYHalfLength
(fdY);
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box.
SetZHalfLength
(fdZ);
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}
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