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A01HodoscopeHit.hh
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29 // $Id$
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32 #ifndef A01HodoscopeHit_h
33 #define A01HodoscopeHit_h 1
34 
35 #include "G4VHit.hh"
36 #include "G4THitsCollection.hh"
37 #include "G4Allocator.hh"
38 #include "G4ThreeVector.hh"
39 #include "G4LogicalVolume.hh"
40 #include "G4Transform3D.hh"
41 #include "G4RotationMatrix.hh"
42 
43 class G4AttDef;
44 class G4AttValue;
45 
46 class A01HodoscopeHit : public G4VHit
47 {
48  public:
50  virtual ~A01HodoscopeHit();
52  const A01HodoscopeHit& operator=(const A01HodoscopeHit &right);
53  int operator==(const A01HodoscopeHit &right) const;
54 
55 
56  inline void *operator new(size_t);
57  inline void operator delete(void*aHit);
58 
59  void Draw();
60  virtual const std::map<G4String,G4AttDef>* GetAttDefs() const;
61  virtual std::vector<G4AttValue>* CreateAttValues() const;
62  void Print();
63 
64  private:
65  G4int fId;
66  G4double fTime;
67  G4ThreeVector fPos;
68  G4RotationMatrix fRot;
69  const G4LogicalVolume* fPLogV;
70 
71  public:
72  inline G4int GetID() const { return fId; }
73  inline G4double GetTime() const { return fTime; }
74  inline void SetTime(G4double val) { fTime = val; }
75  inline void SetPos(G4ThreeVector xyz) { fPos = xyz; }
76  inline G4ThreeVector GetPos() const { return fPos; }
77  inline void SetRot(G4RotationMatrix rmat) { fRot = rmat; }
78  inline G4RotationMatrix GetRot() const { return fRot; }
79  inline void SetLogV(G4LogicalVolume* val) { fPLogV = val; }
80  inline const G4LogicalVolume* GetLogV() const { return fPLogV; }
81 };
82 
84 
86 
87 inline void* A01HodoscopeHit::operator new(size_t)
88 {
89  void* aHit;
90  aHit = (void*)A01HodoscopeHitAllocator.MallocSingle();
91  return aHit;
92 }
93 
94 inline void A01HodoscopeHit::operator delete(void*aHit)
95 {
96  A01HodoscopeHitAllocator.FreeSingle((A01HodoscopeHit*) aHit);
97 }
98 
99 #endif
100 
101