This is the complete list of members for G4CollisionNNElastic, including all inherited members.
| angularDistribution | G4CollisionNNElastic | private |
| colliders1 | G4CollisionNNElastic | private |
| colliders2 | G4CollisionNNElastic | private |
| CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VCollision | virtual |
| crossSectionSource | G4CollisionNNElastic | private |
| establish_G4MT_TLS_G4VCollision() | G4VCollision | |
| FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VElasticCollision | virtual |
| G4CollisionNNElastic() | G4CollisionNNElastic | |
| G4CollisionNNElastic(const G4CollisionNNElastic &) | G4CollisionNNElastic | private |
| G4VCollision() | G4VCollision | |
| G4VCollision(void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7) | G4VCollision | |
| G4VElasticCollision() | G4VElasticCollision | |
| GetAngularDistribution() const | G4CollisionNNElastic | inlineprotectedvirtual |
| GetComponents() const | G4VCollision | inlineprotectedvirtual |
| GetCrossSectionSource() const | G4CollisionNNElastic | inlineprotectedvirtual |
| GetListOfColliders(G4int whichOne) const | G4CollisionNNElastic | protectedvirtual |
| GetName() const | G4CollisionNNElastic | inlinevirtual |
| GetNumberOfPartons(const G4ParticleDefinition *aP) const | G4VCollision | inlineprotected |
| IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4CollisionNNElastic | virtual |
| operator!=(const G4CollisionNNElastic &right) const | G4CollisionNNElastic | |
| G4VElasticCollision::operator!=(const G4VElasticCollision &right) const | G4VElasticCollision | |
| G4VCollision::operator!=(const G4VCollision &right) const | G4VCollision | |
| operator=(const G4CollisionNNElastic &) | G4CollisionNNElastic | private |
| operator==(const G4CollisionNNElastic &right) const | G4CollisionNNElastic | |
| G4VElasticCollision::operator==(const G4VElasticCollision &right) const | G4VElasticCollision | |
| G4VCollision::operator==(const G4VCollision &right) const | G4VCollision | |
| Print() const | G4VCollision | virtual |
| Print(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const | G4VCollision | virtual |
| ~G4CollisionNNElastic() | G4CollisionNNElastic | virtual |
| ~G4VCollision() | G4VCollision | virtual |
| ~G4VElasticCollision() | G4VElasticCollision | virtual |