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particleGun.cc File Reference

Main program of the eventgenerator/particleGun example. More...

#include "G4RunManager.hh"
#include "G4UImanager.hh"
#include "Randomize.hh"
#include "DetectorConstruction.hh"
#include "PhysicsList.hh"
#include "ActionInitialization.hh"
#include "SteppingVerbose.hh"
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Functions

int main (int argc, char **argv)
 

Detailed Description

Main program of the eventgenerator/particleGun example.

Definition in file particleGun.cc.

Function Documentation

int main ( int  argc,
char **  argv 
)

Definition at line 59 of file particleGun.cc.

59  {
60 
61  //choose the Random engine
63 
64  // Construct the default run manager
65 #ifdef G4MULTITHREADED
66  G4MTRunManager* runManager = new G4MTRunManager;
68  if (argc==3) nThreads = G4UIcommand::ConvertToInt(argv[2]);
69  runManager->SetNumberOfThreads(nThreads);
70 #else
71  //my Verbose output class
73  G4RunManager* runManager = new G4RunManager;
74 #endif
75 
76  // set mandatory initialization classes
77  //
79  runManager->SetUserInitialization(detector);
80  runManager->SetUserInitialization(new PhysicsList);
81 
83 
84  // get the pointer to the User Interface manager
86 
87 #ifdef G4VIS_USE
88  G4VisManager* visManager = new G4VisExecutive;
89  visManager->Initialize();
90 #endif
91 
92  if (argc!=1) // batch mode
93  {
94  G4String command = "/control/execute ";
95  G4String fileName = argv[1];
96  UI->ApplyCommand(command+fileName);
97  }
98 
99  else // define visualization and UI terminal for interactive mode
100  {
101 #ifdef G4UI_USE
102  G4UIExecutive * ui = new G4UIExecutive(argc,argv);
103 #ifdef G4VIS_USE
104  UI->ApplyCommand("/control/execute vis.mac");
105 #endif
106  ui->SessionStart();
107  delete ui;
108 #endif
109 
110 #ifdef G4VIS_USE
111  delete visManager;
112 #endif
113  }
114 
115  // job termination
116  //
117  delete runManager;
118 
119  return 0;
120 }
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
void SetNumberOfThreads(G4int n)
int G4int
Definition: G4Types.hh:78
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:59
G4int G4GetNumberOfCores()
Definition: G4Threading.cc:143
static G4int ConvertToInt(const char *st)
Definition: G4UIcommand.cc:447
void Initialize()
static void SetInstance(G4VSteppingVerbose *Instance)
Detector construction class to define materials and geometry.
static void setTheEngine(HepRandomEngine *theNewEngine)
Definition: Random.cc:270
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:447
Physics list class.
Definition: PhysicsList.hh:47

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