Geant4  10.03.p03
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RunAction.hh
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27 // Nucl.Instrum.Meth.B260:20-27, 2007
28 
29 #ifndef RunAction_h
30 #define RunAction_h 1
31 
32 #include <CLHEP/Matrix/Vector.h>
33 
34 #include "G4UserRunAction.hh"
35 
37 
38 class G4Run;
39 
40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
41 
42 class RunAction : public G4UserRunAction
43 {
44 public:
45 
47  ~RunAction();
48 
49  void BeginOfRunAction(const G4Run*);
50  void EndOfRunAction(const G4Run*);
51 
52  G4int GetRow(){return fRow;}
53  void AddRow() {fRow=fRow+1;}
54 
55  void AddToXVector(float v) {fXVector(fRow)=v;}
56  void AddToYVector(float v) {fYVector(fRow)=v;}
57  void AddToThetaVector(float v) {fThetaVector(fRow)=v;}
58  void AddToPhiVector(float v) {fPhiVector(fRow)=v;}
59 
60 private:
61 
62  DetectorConstruction* fDetector;
63  PrimaryGeneratorAction* fPrimary;
64 
65  // Matrix handling
66 
67  G4int fRow;
68 
69  CLHEP::HepVector fXVector;
70  CLHEP::HepVector fYVector;
71  CLHEP::HepVector fThetaVector;
72  CLHEP::HepVector fPhiVector;
73  CLHEP::HepMatrix fBeamMatrix;
74 };
75 
76 #endif
The primary generator action class with particle gun.
void AddToXVector(float v)
Definition: RunAction.hh:55
void BeginOfRunAction(const G4Run *)
Definition: RunAction.cc:57
G4int GetRow()
Definition: RunAction.hh:52
int G4int
Definition: G4Types.hh:78
void EndOfRunAction(const G4Run *)
Definition: RunAction.cc:260
Definition: G4Run.hh:46
void AddToPhiVector(float v)
Definition: RunAction.hh:58
tuple v
Definition: test.py:18
~RunAction()
Definition: RunAction.cc:52
void AddRow()
Definition: RunAction.hh:53
void AddToThetaVector(float v)
Definition: RunAction.hh:57
void AddToYVector(float v)
Definition: RunAction.hh:56
Detector construction class to define materials and geometry.
Run action class.
Definition: RunAction.hh:45