#include <UltraDetectorConstruction.hh>
UltraDetectorConstruction::UltraDetectorConstruction |
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UltraDetectorConstruction::~UltraDetectorConstruction |
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Implements G4VUserDetectorConstruction.
Definition at line 89 of file UltraDetectorConstruction.cc.
91 ConstructTableMaterials();
102 G4Box * World_box =
new G4Box(
"World",World_x,World_y,World_z);
122 G4cout <<
"\n \n \n \n \n \n \n \n \n \n \n \n \n " <<
G4endl ;
124 G4cout <<
"######################################################" <<
G4endl ;
131 ConstructUVscope(World_phys);
136 G4cout <<
"######################################################" <<
G4endl ;
139 #ifdef ULTRA_MIRROR_USE
141 G4cout <<
"Using mirror reflecting surface " <<
G4endl ;
144 ConstructMirror(World_phys);
146 #elif ULTRA_GROUND_USE
148 G4cout <<
"Using ground reflecting surface " <<
G4endl ;
151 ConstructGround(World_phys);
CLHEP::Hep3Vector G4ThreeVector
static G4Material * GetMaterial(const G4String &name, G4bool warning=true)
G4GLOB_DLL std::ostream G4cout
static constexpr double m
void SetVisibility(G4bool=true)
static const G4VisAttributes & GetInvisible()
void SetForceWireframe(G4bool=true)
void SetVisAttributes(const G4VisAttributes *pVA)
void UltraDetectorConstruction::ConstructSDandField |
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Reimplemented from G4VUserDetectorConstruction.
Definition at line 164 of file UltraDetectorConstruction.cc.
void SetSensitiveDetector(const G4String &logVolName, G4VSensitiveDetector *aSD, G4bool multi=false)
void AddNewDetector(G4VSensitiveDetector *aSD)
static G4SDManager * GetSDMpointer()
G4double UltraDetectorConstruction::GetLambdaMax |
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const |
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G4double UltraDetectorConstruction::GetLambdaMin |
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const |
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inline |
The documentation for this class was generated from the following files: