#include <G4VITReactionProcess.hh>
G4VITReactionProcess defines the reaction between two G4IT. It should be stored in a G4VITModel.
Definition at line 62 of file G4VITReactionProcess.hh.
G4VITReactionProcess::G4VITReactionProcess |
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Default constructor
Definition at line 38 of file G4VITReactionProcess.cc.
const G4ITReactionTable * fpReactionTable
G4ITReactionChange * fpChanges
G4VITReactionProcess::~G4VITReactionProcess |
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Copy constructor
- Parameters
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Definition at line 48 of file G4VITReactionProcess.cc.
const G4ITReactionTable * fpReactionTable
G4ITReactionChange * fpChanges
virtual void G4VITReactionProcess::Initialize |
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inlinevirtual |
First initialization (done once for all at the begin of the run) eg. check if the reaction table is given ...
Definition at line 92 of file G4VITReactionProcess.hh.
Will Clone the reaction process i.e. new reaction process will be created with same features as the parent one. Use preprocessor macro : AddCloneReactionProcess the copy constructor of the derived class must be implemented. This macro is defined in AddClone_defAssignment operator
- Parameters
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other | Object to assign from |
- Returns
- A reference to this
Definition at line 55 of file G4VITReactionProcess.cc.
58 if (
this == &rhs)
return *
this;
void G4VITReactionProcess::ResetChanges |
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inline |
virtual G4bool G4VITReactionProcess::TestReactibility |
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const G4Track & |
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const G4Track & |
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const double |
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const double |
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bool |
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pure virtual |
The documentation for this class was generated from the following files: