#include <G4VGFlashSensitiveDetector.hh>
G4VGFlashSensitiveDetector::G4VGFlashSensitiveDetector |
( |
| ) |
|
|
inline |
virtual G4VGFlashSensitiveDetector::~G4VGFlashSensitiveDetector |
( |
| ) |
|
|
inlinevirtual |
Definition at line 76 of file G4VGFlashSensitiveDetector.hh.
89 "Needs also to inherit from G4VSensitiveDetector!");
G4double G4ParticleHPJENDLHEData::G4double result
G4TouchableHandle GetTouchableHandle() const
const G4Track * GetPrimaryTrack() const
void SetPosition(const G4ThreeVector &aValue)
void SetMomentumDirection(const G4ThreeVector &aValue)
G4StepPoint * GetPreStepPoint() const
const G4FastTrack * GetOriginatorTrack() const
virtual G4bool ProcessHits(G4GFlashSpot *aSpot, G4TouchableHistory *ROhist)=0
G4VReadOutGeometry * GetROgeometry() const
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
virtual G4bool CheckROVolume(G4Step *, G4TouchableHistory *&)
const G4ThreeVector & GetMomentumDirection() const
void SetTouchableHandle(const G4TouchableHandle &apValue)
G4ThreeVector GetPosition() const
The documentation for this class was generated from the following file: