#include <G4CrossSectionComposite.hh>
Definition at line 50 of file G4CrossSectionComposite.hh.
G4CrossSectionComposite::G4CrossSectionComposite |
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G4CrossSectionComposite::~G4CrossSectionComposite |
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G4CrossSectionComposite::G4CrossSectionComposite |
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virtual G4CrossSectionComposite::~G4CrossSectionComposite |
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Implements G4VCrossSectionSource.
Definition at line 68 of file G4CrossSectionComposite.cc.
83 for (i=0; i<nComponents; i++)
virtual const G4CrossSectionVector * GetComponents() const =0
virtual G4bool IsValid(G4double e) const
std::vector< G4CrossSectionSourcePtr > G4CrossSectionVector
const G4LorentzVector & Get4Momentum() const
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
Reimplemented from G4VCrossSectionSource.
Definition at line 98 of file G4CrossSectionComposite.cc.
105 G4int n = components->size();
virtual const G4CrossSectionVector * GetComponents() const =0
virtual G4bool IsValid(G4double e) const
std::vector< G4CrossSectionSourcePtr > G4CrossSectionVector
The documentation for this class was generated from the following files: