#include <RandGamma.h>
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| | RandGamma (HepRandomEngine &anEngine, double k=1.0, double lambda=1.0) |
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| | RandGamma (HepRandomEngine *anEngine, double k=1.0, double lambda=1.0) |
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| virtual | ~RandGamma () |
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| double | fire () |
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| double | fire (double k, double lambda) |
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| void | fireArray (const int size, double *vect) |
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| void | fireArray (const int size, double *vect, double k, double lambda) |
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| double | operator() () |
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| double | operator() (double k, double lambda) |
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| std::ostream & | put (std::ostream &os) const |
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| std::istream & | get (std::istream &is) |
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| std::string | name () const |
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| HepRandomEngine & | engine () |
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Public Member Functions inherited from CLHEP::HepRandom |
| | HepRandom () |
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| | HepRandom (long seed) |
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| | HepRandom (HepRandomEngine &algorithm) |
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| | HepRandom (HepRandomEngine *algorithm) |
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| virtual | ~HepRandom () |
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| double | flat () |
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| void | flatArray (const int size, double *vect) |
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| double | flat (HepRandomEngine *theNewEngine) |
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| void | flatArray (HepRandomEngine *theNewEngine, const int size, double *vect) |
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| static double | shoot () |
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| static double | shoot (double k, double lambda) |
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| static void | shootArray (const int size, double *vect, double k=1.0, double lambda=1.0) |
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| static double | shoot (HepRandomEngine *anEngine) |
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| static double | shoot (HepRandomEngine *anEngine, double k, double lambda) |
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| static void | shootArray (HepRandomEngine *anEngine, const int size, double *vect, double k=1.0, double lambda=1.0) |
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| static std::string | distributionName () |
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Static Public Member Functions inherited from CLHEP::HepRandom |
| static void | setTheSeed (long seed, int lux=3) |
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| static long | getTheSeed () |
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| static void | setTheSeeds (const long *seeds, int aux=-1) |
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| static const long * | getTheSeeds () |
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| static void | getTheTableSeeds (long *seeds, int index) |
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| static HepRandom * | getTheGenerator () |
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| static void | setTheEngine (HepRandomEngine *theNewEngine) |
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| static HepRandomEngine * | getTheEngine () |
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| static void | saveEngineStatus (const char filename[]="Config.conf") |
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| static void | restoreEngineStatus (const char filename[]="Config.conf") |
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| static std::ostream & | saveFullState (std::ostream &os) |
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| static std::istream & | restoreFullState (std::istream &is) |
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| static std::ostream & | saveDistState (std::ostream &os) |
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| static std::istream & | restoreDistState (std::istream &is) |
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| static std::ostream & | saveStaticRandomStates (std::ostream &os) |
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| static std::istream & | restoreStaticRandomStates (std::istream &is) |
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| static void | showEngineStatus () |
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| static int | createInstance () |
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| static std::string | distributionName () |
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- Author
Definition at line 37 of file RandGamma.h.
| CLHEP::RandGamma::RandGamma |
( |
HepRandomEngine & |
anEngine, |
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double |
k = 1.0, |
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double |
lambda = 1.0 |
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) |
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inline |
| CLHEP::RandGamma::RandGamma |
( |
HepRandomEngine * |
anEngine, |
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double |
k = 1.0, |
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double |
lambda = 1.0 |
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) |
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inline |
| CLHEP::RandGamma::~RandGamma |
( |
| ) |
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virtual |
| static std::string CLHEP::RandGamma::distributionName |
( |
| ) |
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inlinestatic |
| double CLHEP::RandGamma::fire |
( |
| ) |
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inline |
| double CLHEP::RandGamma::fire |
( |
double |
k, |
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double |
lambda |
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) |
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| void CLHEP::RandGamma::fireArray |
( |
const int |
size, |
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double * |
vect |
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) |
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Definition at line 60 of file RandGamma.cc.
62 for(
double*
v = vect;
v != vect + size; ++
v )
63 *
v =
fire(defaultK,defaultLambda);
| void CLHEP::RandGamma::fireArray |
( |
const int |
size, |
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double * |
vect, |
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double |
k, |
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double |
lambda |
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) |
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Definition at line 66 of file RandGamma.cc.
69 for(
double*
v = vect;
v != vect + size; ++
v )
| std::istream & CLHEP::RandGamma::get |
( |
std::istream & |
is | ) |
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virtual |
Reimplemented from CLHEP::HepRandom.
Definition at line 236 of file RandGamma.cc.
239 if (inName !=
name()) {
240 is.clear(std::ios::badbit | is.rdstate());
241 std::cerr <<
"Mismatch when expecting to read state of a "
242 <<
name() <<
" distribution\n"
243 <<
"Name found was " << inName
244 <<
"\nistream is left in the badbit state\n";
248 std::vector<unsigned long> t(2);
bool possibleKeywordInput(IS &is, const std::string &key, T &t)
static double longs2double(const std::vector< unsigned long > &v)
| std::string CLHEP::RandGamma::name |
( |
| ) |
const |
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virtual |
| double CLHEP::RandGamma::operator() |
( |
| ) |
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inlinevirtual |
| double CLHEP::RandGamma::operator() |
( |
double |
k, |
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double |
lambda |
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) |
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inline |
| std::ostream & CLHEP::RandGamma::put |
( |
std::ostream & |
os | ) |
const |
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virtual |
Reimplemented from CLHEP::HepRandom.
Definition at line 223 of file RandGamma.cc.
224 int pr=os.precision(20);
225 std::vector<unsigned long> t(2);
226 os <<
" " <<
name() <<
"\n";
227 os <<
"Uvec" <<
"\n";
229 os << defaultK <<
" " << t[0] <<
" " << t[1] <<
"\n";
231 os << defaultLambda <<
" " << t[0] <<
" " << t[1] <<
"\n";
static std::vector< unsigned long > dto2longs(double d)
| static double CLHEP::RandGamma::shoot |
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| ) |
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inlinestatic |
| double CLHEP::RandGamma::shoot |
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double |
k, |
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double |
lambda |
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) |
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static |
Definition at line 36 of file RandGamma.cc.
38 return genGamma( anEngine, k,
lambda );
static HepRandomEngine * getTheEngine()
| double CLHEP::RandGamma::shoot |
( |
HepRandomEngine * |
anEngine, |
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double |
k, |
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double |
lambda |
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) |
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static |
| void CLHEP::RandGamma::shootArray |
( |
const int |
size, |
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double * |
vect, |
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double |
k = 1.0, |
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double |
lambda = 1.0 |
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) |
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static |
Definition at line 45 of file RandGamma.cc.
48 for(
double*
v = vect;
v != vect + size; ++
v )
| void CLHEP::RandGamma::shootArray |
( |
HepRandomEngine * |
anEngine, |
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const int |
size, |
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double * |
vect, |
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double |
k = 1.0, |
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double |
lambda = 1.0 |
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) |
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static |
Definition at line 52 of file RandGamma.cc.
56 for(
double*
v = vect;
v != vect + size; ++
v )
The documentation for this class was generated from the following files:
- source/geant4.10.03.p03/source/externals/clhep/include/CLHEP/Random/RandGamma.h
- source/geant4.10.03.p03/source/externals/clhep/src/RandGamma.cc