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GB06BOptnSplitAndKillByImportance.hh
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30 
31 #ifndef GB06BOptnSplitAndKillByImportance_hh
32 #define GB06BOptnSplitAndKillByImportance_hh 1
33 
34 #include "G4VBiasingOperation.hh"
35 #include "G4ParticleChange.hh"
39 #include <map>
40 
41 
43 public:
44  // -- Constructor :
46  // -- destructor:
48 
49 public:
50  // ----------------------------------------------
51  // -- Methods from G4VBiasingOperation interface:
52  // ----------------------------------------------
53  // -- Unused:
54  virtual const G4VBiasingInteractionLaw*
56  G4ForceCondition& ) final
57  {return 0;}
58  virtual G4VParticleChange*
60  const G4Track*,
61  const G4Step*,
62  G4bool& ) final
63  {return 0;}
64 
65  // -- Used methods ("non-physics biasing methods"):
66  // ------------------------------------------------
67  // -- Method to return the distance or the condition under which
68  // -- requesting the biasing.
69  // -- Here we use the condition "forced" and the distance returned
70  // -- is "dummy" (DBL_MAX).
71  virtual G4double
73  G4double,
74  G4ForceCondition* condition ) final;
75  // -- Method the generate the final state, which is:
76  // -- - made of the primary with half of its original weight, and a clone of it in
77  // -- case of splitting
78  // -- - the primary with increased weight or the primary killed, in case of killing
79  virtual G4VParticleChange*
81  const G4Step* ) final;
82 
83  // -- Specific to this example:
84  // ----------------------------
85  // -- The parallel world index refers to the index in the list of parallel worlds
86  // -- handled by the G4ParallelGeometriesLimiterProcess intance:
87  void SetParallelWorldIndex( G4int parallelWorldIndex )
88  { fParallelWorldIndex = parallelWorldIndex; }
90  { return fParallelWorldIndex; }
91  // -- Method to set the biasing shared data, they contain many
92  // -- of the information we need related to parallel geometry:
94  { fBiasingSharedData = sharedData; }
95  // -- Set the importance map to be used:
96  void SetImportanceMap( std::map< G4int, G4int >* importanceMap )
97  { fImportanceMap = importanceMap; }
98 
99 
100 private:
101  G4int fParallelWorldIndex;
102  const G4BiasingProcessSharedData* fBiasingSharedData;
103  G4TouchableHistoryHandle fPreStepTouchableHistory;
104  G4TouchableHistoryHandle fPostStepTouchableHistory;
105  G4ParticleChange fParticleChange;
106  G4ParticleChangeForNothing fDummyParticleChange;
107  std::map< G4int, G4int >* fImportanceMap;
108 
109 
110 };
111 
112 #endif
G4double condition(const G4ErrorSymMatrix &m)
const XML_Char * name
Definition: expat.h:151
virtual G4VParticleChange * GenerateBiasingFinalState(const G4Track *, const G4Step *) final
void SetBiasingSharedData(const G4BiasingProcessSharedData *sharedData)
virtual const G4VBiasingInteractionLaw * ProvideOccurenceBiasingInteractionLaw(const G4BiasingProcessInterface *, G4ForceCondition &) final
int G4int
Definition: G4Types.hh:78
void SetImportanceMap(std::map< G4int, G4int > *importanceMap)
void SetParallelWorldIndex(G4int parallelWorldIndex)
bool G4bool
Definition: G4Types.hh:79
Definition: G4Step.hh:76
virtual G4double DistanceToApplyOperation(const G4Track *, G4double, G4ForceCondition *condition) final
double G4double
Definition: G4Types.hh:76
G4ForceCondition
virtual G4VParticleChange * ApplyFinalStateBiasing(const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &) final