45 sceneHandler.IncrementViewCount(),
47 fSceneHandler(sceneHandler)
53 void G4VRML1FileViewer::SetView()
55 #if defined DEBUG_FR_VIEW
57 G4cout <<
"***** G4VRML1FileViewer::SetView(): No effects" <<
G4endl;
63 #if defined DEBUG_FR_VIEW
65 G4cout <<
"***** G4VRML1FileViewer::DrawView()" <<
G4endl;
78 #if defined DEBUG_FR_VIEW
80 G4cout <<
"***** G4VRML1File1View::ClearView()" <<
G4endl;
82 if(fSceneHandler.fFlagDestOpen) {
83 fSceneHandler.fDest.close();
85 fSceneHandler.fDest.open(fSceneHandler.fVRMLFileName);
86 fSceneHandler.fDest <<
"#VRML V1.0 ascii" <<
"\n";
87 fSceneHandler.fDest <<
"# Generated by VRML 1.0 driver of GEANT4\n" <<
"\n";
93 #if defined DEBUG_FR_VIEW
95 G4cout <<
"***** G4VRML1FileViewer::ShowView()" <<
G4endl;
102 #if defined DEBUG_FR_VIEW
104 G4cout <<
"***** G4VRML1FileViewer::FinishView(): No effects" <<
G4endl;
virtual ~G4VRML1FileViewer()
G4VRML1FileViewer(G4VRML1FileSceneHandler &scene, const G4String &name="")
G4GLOB_DLL std::ostream G4cout
static Verbosity GetVerbosity()