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G4UMultiUnion.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id:$
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//
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//
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// --------------------------------------------------------------------
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// GEANT 4 class header file
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//
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//
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// G4UMultiUnion
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//
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// Class description:
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//
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// Wrapper class for G4UMultiUnion to make use of it from USolids module.
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// History:
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// 30.10.13 G.Cosmo, T.Nikitina, CERN/PH
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// --------------------------------------------------------------------
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#ifndef G4UMULTIUNION_HH
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#define G4UMULTIUNION_HH
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#include <
CLHEP/Vector/Rotation.h
>
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#if defined(G4GEOM_USE_USOLIDS)
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#include "
G4USolid.hh
"
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#include "UMultiUnion.hh"
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#include "
G4Transform3D.hh
"
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#include "
G4RotationMatrix.hh
"
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#include "
HepPolyhedronProcessor.h
"
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class
G4UMultiUnion :
public
G4USolid
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{
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public
:
// with description
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G4UMultiUnion(
const
G4String
&
name
);
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~G4UMultiUnion();
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inline
UMultiUnion* GetShape()
const
;
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void
AddNode(
G4VSolid
& solid,
G4Transform3D
& trans);
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// Build the multiple union by adding nodes
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G4Transform3D
* GetTransformation(
G4int
index)
const
;
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G4VSolid
* GetSolid(
G4int
index)
const
;
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G4int
GetNumberOfSolids()
const
;
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void
Voxelize();
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public
:
// without description
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G4UMultiUnion(__void__&);
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// Fake default constructor for usage restricted to direct object
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// persistency for clients requiring preallocation of memory for
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// persistifiable objects.
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G4UMultiUnion(
const
G4UMultiUnion& source );
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G4UMultiUnion& operator=(
const
G4UMultiUnion& source);
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// Copy constructor and assignment operator.
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void
Extent(
G4ThreeVector
& pMin,
G4ThreeVector
& pMax)
const
;
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G4bool
CalculateExtent(
const
EAxis
pAxis,
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const
G4VoxelLimits
& pVoxelLimit,
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const
G4AffineTransform
& pTransform,
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G4double
& pMin,
G4double
& pMax)
const
;
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G4Polyhedron
* CreatePolyhedron()
const
;
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// Called by visualization engine
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};
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// --------------------------------------------------------------------
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// Inline methods
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// --------------------------------------------------------------------
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inline
UMultiUnion* G4UMultiUnion::GetShape()
const
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{
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return
(UMultiUnion*) fShape;
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}
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#endif // G4GEOM_USE_USOLIDS
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#endif
name
const XML_Char * name
Definition:
expat.h:151
CLHEP::Hep3Vector
Definition:
ThreeVector.h:41
HepGeom::Transform3D
Definition:
Transform3D.h:171
G4USolid.hh
HepPolyhedronProcessor.h
Rotation.h
G4int
int G4int
Definition:
G4Types.hh:78
G4AffineTransform
Definition:
G4AffineTransform.hh:70
G4VSolid
Definition:
G4VSolid.hh:87
G4bool
bool G4bool
Definition:
G4Types.hh:79
G4Transform3D.hh
G4VoxelLimits
Definition:
G4VoxelLimits.hh:62
EAxis
EAxis
Definition:
geomdefs.hh:54
G4RotationMatrix.hh
G4Polyhedron
Definition:
G4Polyhedron.hh:115
G4double
double G4double
Definition:
G4Types.hh:76
G4String
Definition:
G4String.hh:45
source
geant4.10.03.p03
source
geometry
solids
Boolean
include
G4UMultiUnion.hh
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