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G4ParticleHPDataUsed.hh
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25 //
26 // 070625 add natural abundance (nat) flag by T. Koi
27 //
28 // P. Arce, June-2014 Conversion neutron_hp to particle_hp
29 //
30 #ifndef G4ParticleHPDataUsed_h
31 #define G4ParticleHPDataUsed_h 1
32 
33 #include "globals.hh"
34 
36 {
37  public:
38 
40  {
41  theName = "";
42  theA = 0;
43  theZ = 0;
44  theM = 0;
45  nat = false;
46  }
47 
48  void SetA(G4double anA){theA = anA;}
49  void SetZ(G4int aZ){theZ = aZ;}
50  void SetM(G4int aM){theM = aM;}
51  void SetName(G4String aName){theName = aName;}
52 
53  G4int GetZ() {return theZ;}
54  G4double GetA() {return theA;}
55  G4int GetM() {return theM;}
56  G4String GetName() {return theName;}
57 
58  private:
59 
60  G4String theName;
61  G4double theA;
62  G4int theZ;
63  G4int theM;
64  public:
65  G4bool IsThisNaturalAbundance() { return nat; };
66  void SetNaturalAbundanceFlag() { nat = TRUE; };
67 
68  private:
69  G4bool nat;
70 };
71 
72 #endif
int G4int
Definition: G4Types.hh:78
bool G4bool
Definition: G4Types.hh:79
#define TRUE
Definition: globals.hh:55
void SetName(G4String aName)
void SetA(G4double anA)
double G4double
Definition: G4Types.hh:76