void SetWrappedParticleChange(G4VParticleChange *wpc)
 
G4ParticleChangeForOccurenceBiasing(G4String name)
 
G4VParticleChange * GetWrappedParticleChange() const 
 
G4double GetOccurenceWeightForInteraction() const 
 
void SetOccurenceWeightForNonInteraction(G4double w)
 
G4double GetOccurenceWeightForNonInteraction() const 
 
void SetOccurenceWeightForInteraction(G4double w)
 
const G4String & GetName() const 
 
virtual G4Step * UpdateStepForAtRest(G4Step *step)
 
virtual G4Step * UpdateStepForAlongStep(G4Step *step)
 
virtual G4Step * UpdateStepForPostStep(G4Step *step)