33 #ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
62 new G4OpenGLStoredWin32Viewer ((G4OpenGLStoredSceneHandler&) scene, name);
64 if (pView -> GetViewId () < 0) {
67 G4cerr <<
"G4OpenGLStoredWin32::CreateViewer: error flagged by"
68 " negative view id in G4OpenGLStoredWin32Viewer creation."
69 "\n Destroying view and returning null pointer." <<
G4endl;
73 G4cerr <<
"G4OpenGLStoredWin32::CreateViewer: null pointer on"
74 " new G4OpenGLStoredWin32Viewer." <<
G4endl;
G4VSceneHandler * CreateSceneHandler(const G4String &name="")
static G4OpenGLViewerMessenger * GetInstance()
G4String G4VisFeaturesOfOpenGLSWin32()
G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name="")
G4GLOB_DLL std::ostream G4cerr