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G4NuclearPolarization.cc
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26 // -------------------------------------------------------------------
27 // GEANT4 Class file
28 //
29 // File name: G4NuclearPolarization
30 //
31 // Author: Jason Detwiler (jasondet@gmail.com)
32 //
33 // Creation date: Aug 2015
34 //
35 // V.Ivanchenko left only polarization tensor and add operators
36 //
37 // -------------------------------------------------------------------
38 
39 #include "G4NuclearPolarization.hh"
40 #include <iomanip>
41 
43 {
44  Unpolarize();
45 }
46 
48 {}
49 
51 {
52  return (fPolarization == right.fPolarization);
53 }
54 
56 {
57  return (fPolarization != right.fPolarization);
58 }
59 
60 std::ostream& operator<<(std::ostream& out, const G4NuclearPolarization* p)
61 {
62  out << " P = [ { ";
63  for(size_t k=0; k<p->fPolarization.size(); ++k) {
64  if(k>0) { out << " }, { "; }
65  for(size_t kappa=0; kappa<p->fPolarization[k].size(); ++kappa) {
66  if(kappa > 0) { out << ", "; }
67  out << p->fPolarization[k][kappa].real() << " + "
68  << p->fPolarization[k][kappa].imag() << "*i";
69  }
70  }
71  out << " } ]" << G4endl;
72  return out;
73 }
74 
75 std::ostream& operator<<(std::ostream& out, const G4NuclearPolarization& np)
76 {
77  out << &np;
78  return out;
79 }
G4bool operator!=(const G4NuclearPolarization &right) const
const char * p
Definition: xmltok.h:285
bool G4bool
Definition: G4Types.hh:79
G4bool operator==(const G4NuclearPolarization &right) const
std::ostream & operator<<(std::ostream &, const BasicVector3D< float > &)
#define G4endl
Definition: G4ios.hh:61