39 #ifndef G4GeometrySampler_hh
40 #define G4GeometrySampler_hh G4GeometrySampler_hh
43 #include "G4String.hh"
virtual G4bool IsConfigured() const
void SetWorld(const G4VPhysicalVolume *world)
G4String GetParticleName()
std::vector< G4VSamplerConfigurator * > G4Configurators
virtual void PrepareWeightWindow(G4VWeightWindowStore *wwstore, G4VWeightWindowAlgorithm *wwAlg, G4PlaceOfAction placeOfAction)
G4GeometrySampler(G4VPhysicalVolume *worldvolume, const G4String &particlename)
void SetParallel(G4bool paraflag)
virtual void ClearSampling()
virtual void AddProcess()
virtual void PrepareWeightRoulett(G4double wsurvive, G4double wlimit, G4double isource)
void SetParticle(const G4String &particlename)
virtual void PrepareImportanceSampling(G4VIStore *istore, const G4VImportanceAlgorithm *ialg)
virtual ~G4GeometrySampler()