57     vxPerp = mom/mom.
mag();
 
   60   vyPerp /= vyPerp.
mag();
 
   62   vzPerp /= vzPerp.
mag();
 
   66   if( vyPerp.
mag() != 0. ) {
 
   70     fYPerp = posv.
dot( vyPerp );
 
   71     fZPerp = posv.
dot( vzPerp );
 
   89   G4int oldprc = out.precision(8);
 
   90   out << 
" InvP= " << tp.fInvP << 
" Theta= " 
   91       << tp.fLambda << 
" Phi= " << tp.fPhi << 
" YPerp= " << tp.fYPerp
 
   92       << 
" ZPerp= " << tp.fZPerp << 
G4endl;
 
   93   out << 
" momentum direction= " << tp.fDir << 
G4endl;
 
   94   out.precision(oldprc);
 
double dot(const Hep3Vector &) const 
 
const G4ThreeVector & GetPosition() const 
 
HepGeom::Vector3D< G4double > G4Vector3D
 
void SetParameters(const G4Point3D &pos, const G4Vector3D &mom)
 
void Update(const G4Track *aTrack)
 
G4ThreeVector GetMomentum() const 
 
std::ostream & operator<<(std::ostream &, const BasicVector3D< float > &)
 
static constexpr double deg
 
BasicVector3D< T > cross(const BasicVector3D< T > &v) const 
 
static const G4double pos