29 #ifndef G4CollisionNN_h
30 #define G4CollisionNN_h
77 std::vector<G4String> colliders1;
78 std::vector<G4String> colliders2;
virtual G4String GetName() const
virtual G4double CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const
std::vector< G4VCollision * > G4CollisionVector
G4bool operator!=(const G4CollisionNN &right) const
virtual const G4VCrossSectionSource * GetCrossSectionSource() const
G4bool operator==(const G4CollisionNN &right) const
virtual const G4VAngularDistribution * GetAngularDistribution() const
virtual const G4CollisionVector * GetComponents() const