Geant4  10.03.p03
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ExGflashPhysics.cc
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26 // $Id$
27 //
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34 #include "ExGflashPhysics.hh"
35 
36 #include "G4ParticleDefinition.hh"
37 #include "G4ProcessManager.hh"
39 
40 // factory
42 
43 //
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47 
49  : G4VPhysicsConstructor(name)
50 {}
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53 
55 {}
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60 {}
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63 
65 {
66  G4FastSimulationManagerProcess* fastSimulationManagerProcess
68  G4cout << "FastSimulationManagerProcess constructed" <<G4endl;
69 
71  particleIterator->reset();
72  while( (*particleIterator)() ){
73  G4ParticleDefinition* particle = particleIterator->value();
74  G4ProcessManager* pmanager = particle->GetProcessManager();
75  // The fast simulation process becomes a discrete process only since 9.0:
76  pmanager->AddDiscreteProcess(fastSimulationManagerProcess);
77  }
78 }
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const XML_Char * name
Definition: expat.h:151
G4int AddDiscreteProcess(G4VProcess *aProcess, G4int ord=ordDefault)
Definition of the ExGflashPhysics class.
virtual void ConstructParticle()
G4ParticleTable::G4PTblDicIterator * GetParticleIterator() const
ExGflashPhysics(const G4String &name="fastSimulation")
G4GLOB_DLL std::ostream G4cout
G4ProcessManager * GetProcessManager() const
std::vector< G4InuclElementaryParticle >::iterator particleIterator
Definition: G4BigBanger.cc:65
#define G4endl
Definition: G4ios.hh:61
virtual ~ExGflashPhysics()
virtual void ConstructProcess()
#define G4_DECLARE_PHYSCONSTR_FACTORY(physics_constructor)