33 #include "B4DetectorConstruction.hh" 
   44     fDetConstruction(detectorConstruction),
 
   45     fEventAction(eventAction)
 
   72     fEventAction->
AddAbs(edep,stepLength);
 
   75   if ( volume == fDetConstruction->
GetGapPV() ) {
 
   76     fEventAction->
AddGap(edep,stepLength);
 
G4ParticleDefinition * GetDefinition() const 
 
G4double GetStepLength() const 
 
virtual ~B4aSteppingAction()
 
G4StepPoint * GetPreStepPoint() const 
 
virtual void UserSteppingAction(const G4Step *step)
 
const G4VPhysicalVolume * GetGapPV() const 
 
const G4VPhysicalVolume * GetAbsorberPV() const 
 
Definition of the B4aEventAction class. 
 
G4double GetTotalEnergyDeposit() const 
 
void AddGap(G4double de, G4double dl)
 
virtual G4VPhysicalVolume * GetVolume(G4int depth=0) const 
 
void AddAbs(G4double de, G4double dl)
 
B4aSteppingAction(const B4DetectorConstruction *detectorConstruction, B4aEventAction *eventAction)
 
G4Track * GetTrack() const 
 
G4double GetPDGCharge() const 
 
Definition of the B4aSteppingAction class. 
 
const G4TouchableHandle & GetTouchableHandle() const