#include <G4MIRDSkull.hh>
Definition at line 43 of file G4MIRDSkull.hh.
G4MIRDSkull::G4MIRDSkull |
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G4MIRDSkull::~G4MIRDSkull |
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Implements G4VOrgan.
Definition at line 62 of file G4MIRDSkull.cc.
72 G4Material* skeleton = material -> GetMaterial(
"skeleton");
96 "logical" + volumeName,
111 G4Colour colour = colourPointer -> GetColour(colourName);
130 G4cout <<
"Density of Material = " << SkullDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
133 G4double SkullMass = (SkullVol)*SkullDensity;
static constexpr double mm
G4Material * GetMaterial() const
CLHEP::Hep3Vector G4ThreeVector
const G4String & GetName() const
void SetLineWidth(G4double)
virtual G4double GetCubicVolume()
G4double GetDensity() const
G4VSolid * GetSolid() const
void SetForceSolid(G4bool=true)
static constexpr double gram
G4GLOB_DLL std::ostream G4cout
const G4String & GetName() const
static constexpr double cm
static constexpr double cm3
void SetVisAttributes(const G4VisAttributes *pVA)
The documentation for this class was generated from the following files:
- source/geant4.10.03.p02/examples/advanced/human_phantom/include/G4MIRDSkull.hh
- source/geant4.10.03.p02/examples/advanced/human_phantom/src/G4MIRDSkull.cc