Geant4  10.03.p02
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
DMXSteppingAction Class Reference

#include <DMXSteppingAction.hh>

Inheritance diagram for DMXSteppingAction:
Collaboration diagram for DMXSteppingAction:

Public Member Functions

 DMXSteppingAction ()
 
virtual ~DMXSteppingAction ()
 
virtual void UserSteppingAction (const G4Step *)
 
void SetColourNeutronFlag (G4String val)
 
void SetColourGammaFlag (G4String val)
 
void SetColourOpticalFlag (G4String val)
 
void SetColourChargedPlusFlag (G4String val)
 
void SetColourChargedMinusFlag (G4String val)
 
- Public Member Functions inherited from G4UserSteppingAction
 G4UserSteppingAction ()
 
virtual ~G4UserSteppingAction ()
 
virtual void SetSteppingManagerPointer (G4SteppingManager *pValue)
 

Additional Inherited Members

- Protected Attributes inherited from G4UserSteppingAction
G4SteppingManagerfpSteppingManager
 

Detailed Description

Definition at line 55 of file DMXSteppingAction.hh.

Constructor & Destructor Documentation

DMXSteppingAction::DMXSteppingAction ( )

Definition at line 68 of file DMXSteppingAction.cc.

69  : evtAction(0) {
70 
71  steppingMessenger = new DMXSteppingActionMessenger(this);
72 
73  // defaults for messenger
74  colourNeutronFlag = "magenta";
75  colourGammaFlag = "cyan";
76  colourOpticalFlag = "white";
77  colourChargedPlusFlag = "red";
78  colourChargedMinusFlag = "blue";
79 
80 }
DMXSteppingAction::~DMXSteppingAction ( )
virtual

Definition at line 84 of file DMXSteppingAction.cc.

85 {
86 
87  delete steppingMessenger;
88 
89 }

Member Function Documentation

void DMXSteppingAction::SetColourChargedMinusFlag ( G4String  val)
inline

Definition at line 68 of file DMXSteppingAction.hh.

68 {colourChargedMinusFlag=val;};

Here is the caller graph for this function:

void DMXSteppingAction::SetColourChargedPlusFlag ( G4String  val)
inline

Definition at line 67 of file DMXSteppingAction.hh.

67 {colourChargedPlusFlag =val;};

Here is the caller graph for this function:

void DMXSteppingAction::SetColourGammaFlag ( G4String  val)
inline

Definition at line 65 of file DMXSteppingAction.hh.

65 {colourGammaFlag =val;};

Here is the caller graph for this function:

void DMXSteppingAction::SetColourNeutronFlag ( G4String  val)
inline

Definition at line 64 of file DMXSteppingAction.hh.

64 {colourNeutronFlag =val;};

Here is the caller graph for this function:

void DMXSteppingAction::SetColourOpticalFlag ( G4String  val)
inline

Definition at line 66 of file DMXSteppingAction.hh.

66 {colourOpticalFlag =val;};

Here is the caller graph for this function:

void DMXSteppingAction::UserSteppingAction ( const G4Step fStep)
virtual

Reimplemented from G4UserSteppingAction.

Definition at line 93 of file DMXSteppingAction.cc.

94 {
95  if (!evtAction)
96  evtAction =
97  dynamic_cast<const DMXEventAction*>
99 
100 
101  // removed 28/11/01 - unnecessary unless program "freezes"
102  // kill track if too many steps
103  // NB: This is set to DBL_MAX - therefore may cause program to "hang"
104  // G4int MaxNoSteps = DBL_MAX;
105  // G4int StepNo = fStep->GetTrack()->GetCurrentStepNumber();
106  // if(StepNo >= MaxNoSteps) fStep->GetTrack()->SetTrackStatus(fStopAndKill);
107 
108  G4int StepNo = fStep->GetTrack()->GetCurrentStepNumber();
109  if(StepNo == 1)
110  {
111  G4double partEnergy = fStep->GetPreStepPoint()->GetKineticEnergy();
112  G4ParticleDefinition* particleType = fStep->GetTrack()->GetDefinition();
113 
114  G4AnalysisManager* man = G4AnalysisManager::Instance();
115  if (particleType == G4Gamma::Definition())
116  man->FillH1(8,partEnergy);
117  else if (particleType == G4Neutron::Definition())
118  man->FillH1(9,partEnergy);
119  else if (particleType == G4Electron::Definition())
120  man->FillH1(10,partEnergy);
121  else if (particleType == G4Positron::Definition())
122  man->FillH1(11,partEnergy);
123  else
124  man->FillH1(12,partEnergy);
125  }
126 
127 
128  // check what is to be drawn from EventAction/EventActionMessenger
129  G4String drawColsFlag = evtAction->GetDrawColsFlag();
130  G4String drawTrksFlag = evtAction->GetDrawTrksFlag();
131 
132  // draw by step (here) instead of by event (event action)
133  if (drawColsFlag=="custom" && drawTrksFlag!="none") {
134 
135  // check that VisManager exists
137  if(pVVisManager) {
138 
139  // particle colour in a string
141  G4String strColour;
142  if(name=="neutron") {
143  if(drawTrksFlag=="charged") return;
144  strColour = colourNeutronFlag;
145  } else if (name=="gamma") {
146  if(drawTrksFlag=="charged") return;
147  strColour = colourGammaFlag;
148  } else if (name=="opticalphoton") {
149  if(drawTrksFlag!="all") return;
150  strColour = colourOpticalFlag;
151  }
152  else if (name=="alpha" || name=="e+")
153  strColour = colourChargedPlusFlag;
154  else
155  strColour = colourChargedMinusFlag;
156 
157  // convert string to G4Colour
158  G4Colour colour;
159  if (strColour=="white") colour=G4Colour(1.0, 1.0, 1.0);
160  else if(strColour=="grey" ) colour=G4Colour(0.5, 0.5, 0.5);
161  else if(strColour=="lgrey") colour=G4Colour(.75, .75, .75);
162  else if(strColour=="black") colour=G4Colour(0.0, 0.0, 0.0);
163  else if(strColour=="red") colour=G4Colour(1.0, 0.0, 0.0);
164  else if(strColour=="green") colour=G4Colour(0.0, 1.0, 0.0);
165  else if(strColour=="blue") colour=G4Colour(0.0, 0.0, 1.0);
166  else if(strColour=="cyan") colour=G4Colour(0.0, 1.0, 1.0);
167  else if(strColour=="magenta") colour=G4Colour(1.0, 0.0, 1.0);
168  else if(strColour=="yellow") colour=G4Colour(1.0, 1.0, 0.0);
169  else if(strColour=="lgreen") colour=G4Colour(0.0, .75, 0.0);
170  else if(strColour=="lblue") colour=G4Colour(0.0, 0.0, .75);
171  else colour=G4Colour(1.0, 1.0, 1.0);
172 
173  // create line with colour
174  G4VisAttributes attribs(colour);
175  G4Polyline polyline;
176  polyline.SetVisAttributes(attribs);
177 
178  // draw line
179  G4Point3D start(fStep->GetPreStepPoint()->GetPosition());
180  G4Point3D end(fStep->GetPostStepPoint()->GetPosition());
181  polyline.push_back(start);
182  polyline.push_back(end);
183  pVVisManager->Draw(polyline);
184  }
185 
186  }
187 
188 }
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
G4ParticleDefinition * GetDefinition() const
const XML_Char * name
Definition: expat.h:151
static G4VVisManager * GetConcreteInstance()
static G4Electron * Definition()
Definition: G4Electron.cc:49
static G4Positron * Definition()
Definition: G4Positron.cc:49
int G4int
Definition: G4Types.hh:78
const G4String & GetParticleName() const
G4StepPoint * GetPreStepPoint() const
G4int GetCurrentStepNumber() const
const G4ThreeVector & GetPosition() const
const G4UserEventAction * GetUserEventAction() const
void SetVisAttributes(const G4VisAttributes *)
Definition: G4Visible.cc:80
static G4RunManager * GetRunManager()
Definition: G4RunManager.cc:79
G4bool FillH1(G4int id, G4double value, G4double weight=1.0)
G4StepPoint * GetPostStepPoint() const
static G4Neutron * Definition()
Definition: G4Neutron.cc:54
G4double GetKineticEnergy() const
double G4double
Definition: G4Types.hh:76
G4String GetDrawColsFlag() const
G4Track * GetTrack() const
static G4Gamma * Definition()
Definition: G4Gamma.cc:49
G4String GetDrawTrksFlag() const

Here is the call graph for this function:


The documentation for this class was generated from the following files: