105     pVVisManager->
Draw(circle);
 
  114   std::map<G4String,G4AttDef>* store
 
  118     (*store)[HitType] = 
G4AttDef(HitType,
"Hit Type",
"Physics",
"",
"G4String");
 
  121     (*store)[Time] = 
G4AttDef(Time,
"Time",
"Physics",
"G4BestUnit",
"G4double");
 
  124     (*store)[EDep] = 
G4AttDef(Time,
"EDep",
"Physics",
"G4BestUnit",
"G4double");
 
  128                       "Physics",
"G4BestUnit",
"G4ThreeVector");
 
  137   std::vector<G4AttValue>* values = 
new std::vector<G4AttValue>;
 
  139   values->push_back(
G4AttValue(
"HitType",
"XAluminumElectrodeHit",
""));
 
const XAluminumElectrodeHit & operator=(const XAluminumElectrodeHit &right)
 
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
 
static G4VVisManager * GetConcreteInstance()
 
void SetFillStyle(FillStyle)
 
void SetStartTime(G4double)
 
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1 
 
void SetEndTime(G4double)
 
G4GLOB_DLL std::ostream G4cout
 
G4ThreadLocal G4Allocator< XAluminumElectrodeHit > * XAluminumElectrodeHitAllocator
 
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const 
 
static constexpr double eV
 
virtual std::vector< G4AttValue > * CreateAttValues() const 
 
Definition of the XAluminumElectrodeHit class. 
 
void SetVisAttributes(const G4VisAttributes *)
 
std::map< G4String, G4AttDef > * GetInstance(const G4String &storeKey, G4bool &isNew)
 
int operator==(const XAluminumElectrodeHit &right) const 
 
static constexpr double ms
 
virtual ~XAluminumElectrodeHit()
 
void SetScreenSize(G4double)