45   fCerenkovProcess           = NULL;
 
   46   fBoundaryProcess           = NULL;
 
   47   fAbsorptionProcess         = NULL;
 
   48   fRayleighScattering        = NULL;
 
   49   fMieHGScatteringProcess    = NULL;
 
   51   fAbsorptionOn              = toggle;
 
   67     G4cout << 
"WLSOpticalPhysics:: Add Optical Physics Processes" 
   82   fMieHGScatteringProcess = 
new G4OpMieHG();
 
   90      o << 
"Optical Photon without a Process Manager";
 
   91      G4Exception(
"WLSOpticalPhysics::ConstructProcess()",
"",
 
  125        std::ostringstream o;
 
  126        o << 
"Particle " << particleName << 
"without a Process Manager";
 
  127        G4Exception(
"WLSOpticalPhysics::ConstructProcess()",
"",
 
virtual ~WLSOpticalPhysics()
 
static G4LossTableManager * Instance()
 
void SetTrackSecondariesFirst(const G4bool state)
 
G4int AddDiscreteProcess(G4VProcess *aProcess, G4int ord=ordDefault)
 
void SetNbOfPhotonsCerenkov(G4int)
 
const G4String & GetParticleName() const 
 
void UseTimeProfile(const G4String name)
 
virtual void ConstructProcess()
 
G4ParticleTable::G4PTblDicIterator * GetParticleIterator() const 
 
void SetScintillationYieldFactor(const G4double yieldfactor)
 
G4GLOB_DLL std::ostream G4cout
 
G4int AddProcess(G4VProcess *aProcess, G4int ordAtRestDoIt=ordInActive, G4int ordAlongSteptDoIt=ordInActive, G4int ordPostStepDoIt=ordInActive)
 
G4EmSaturation * EmSaturation()
 
void SetMaxNumPhotonsPerStep(const G4int NumPhotons)
 
void SetProcessOrdering(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt, G4int ordDoIt=ordDefault)
 
Definition of the WLSOpticalPhysics class. 
 
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
 
void SetScintillationExcitationRatio(const G4double ratio)
 
static G4OpticalPhoton * OpticalPhoton()
 
void SetTrackSecondariesFirst(const G4bool state)
 
void SetProcessOrderingToLast(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt)
 
G4ProcessManager * GetProcessManager() const 
 
G4bool IsApplicable(const G4ParticleDefinition &aParticleType) override
 
std::vector< G4InuclElementaryParticle >::iterator particleIterator
 
virtual void ConstructParticle()
 
static G4OpticalPhoton * OpticalPhotonDefinition()
 
WLSOpticalPhysics(G4bool toggle=true)
 
G4bool IsApplicable(const G4ParticleDefinition &aParticleType) override
 
void AddSaturation(G4EmSaturation *sat)