45 fCerenkovProcess = NULL;
46 fBoundaryProcess = NULL;
47 fAbsorptionProcess = NULL;
48 fRayleighScattering = NULL;
49 fMieHGScatteringProcess = NULL;
51 fAbsorptionOn = toggle;
67 G4cout <<
"WLSOpticalPhysics:: Add Optical Physics Processes"
82 fMieHGScatteringProcess =
new G4OpMieHG();
90 o <<
"Optical Photon without a Process Manager";
91 G4Exception(
"WLSOpticalPhysics::ConstructProcess()",
"",
125 std::ostringstream o;
126 o <<
"Particle " << particleName <<
"without a Process Manager";
127 G4Exception(
"WLSOpticalPhysics::ConstructProcess()",
"",
virtual ~WLSOpticalPhysics()
static G4LossTableManager * Instance()
void SetTrackSecondariesFirst(const G4bool state)
G4int AddDiscreteProcess(G4VProcess *aProcess, G4int ord=ordDefault)
void SetNbOfPhotonsCerenkov(G4int)
const G4String & GetParticleName() const
void UseTimeProfile(const G4String name)
virtual void ConstructProcess()
G4ParticleTable::G4PTblDicIterator * GetParticleIterator() const
void SetScintillationYieldFactor(const G4double yieldfactor)
G4GLOB_DLL std::ostream G4cout
G4int AddProcess(G4VProcess *aProcess, G4int ordAtRestDoIt=ordInActive, G4int ordAlongSteptDoIt=ordInActive, G4int ordPostStepDoIt=ordInActive)
G4EmSaturation * EmSaturation()
void SetMaxNumPhotonsPerStep(const G4int NumPhotons)
void SetProcessOrdering(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt, G4int ordDoIt=ordDefault)
Definition of the WLSOpticalPhysics class.
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
void SetScintillationExcitationRatio(const G4double ratio)
static G4OpticalPhoton * OpticalPhoton()
void SetTrackSecondariesFirst(const G4bool state)
void SetProcessOrderingToLast(G4VProcess *aProcess, G4ProcessVectorDoItIndex idDoIt)
G4ProcessManager * GetProcessManager() const
G4bool IsApplicable(const G4ParticleDefinition &aParticleType) override
std::vector< G4InuclElementaryParticle >::iterator particleIterator
virtual void ConstructParticle()
static G4OpticalPhoton * OpticalPhotonDefinition()
WLSOpticalPhysics(G4bool toggle=true)
G4bool IsApplicable(const G4ParticleDefinition &aParticleType) override
void AddSaturation(G4EmSaturation *sat)