59   static inline double shoot();
 
   63   static void shootArray ( 
const int size, 
double* vect,
 
   64                             double k=1.0, 
double lambda=1.0 );
 
   72                                   double k, 
double lambda );
 
   75                             double* vect, 
double k=1.0,
 
   83   double fire( 
double k, 
double lambda );
 
   85   void fireArray ( 
const int size, 
double* vect);
 
   86   void fireArray ( 
const int size, 
double* vect,
 
   87                    double k, 
double lambda );
 
   89   inline double operator()( 
double k, 
double lambda );
 
   93   std::ostream & 
put ( std::ostream & os ) 
const;
 
   94   std::istream & 
get ( std::istream & is );
 
   96   std::string 
name() 
const;
 
  108   std::shared_ptr<HepRandomEngine> localEngine;
 
  110   double defaultLambda;
 
  116 #include "CLHEP/Random/RandGamma.icc" 
HepRandomEngine & engine()
 
void fireArray(const int size, double *vect)
 
std::ostream & put(std::ostream &os) const 
 
RandGamma(HepRandomEngine &anEngine, double k=1.0, double lambda=1.0)
 
static std::string distributionName()
 
static void shootArray(const int size, double *vect, double k=1.0, double lambda=1.0)