66   static  double shoot();
 
   68   static  inline double shoot( 
double width );
 
   70   static  inline double shoot( 
double a, 
double b );
 
   74   static  inline long shootInt( 
long a1, 
long n );
 
   78   static  void shootArray ( 
const int size, 
double* vect );
 
   80   static  void shootArray ( 
const int size, 
double* vect,
 
   81                             double lx, 
double dx );
 
   99                                    const int size, 
double* vect );
 
  102                             const int size, 
double* vect,
 
  103                             double lx, 
double dx );
 
  108   inline double fire();
 
  110   inline double fire( 
double width );
 
  112   inline double fire( 
double a, 
double b );
 
  116   inline long fireInt( 
long a1, 
long n );
 
  120   void fireArray (
const int size, 
double* vect);
 
  122   void fireArray (
const int size, 
double* vect,
 
  123                   double lx, 
double dx);
 
  131   std::ostream & 
put ( std::ostream & os ) 
const;
 
  132   std::istream & 
get ( std::istream & is );
 
  134   std::string 
name() 
const;
 
  177   inline void fireBits();
 
  178   static inline void shootBits();
 
  191   static const unsigned long MSB; 
 
  192   static const int MSBBits;
 
  195   unsigned long randomInt;
 
  196   unsigned long firstUnusedBit;
 
  200   std::shared_ptr<HepRandomEngine> localEngine;
 
  209 #include "CLHEP/Random/RandFlat.icc" 
std::ostream & put(std::ostream &os) const 
 
std::vector< ExP01TrackerHit * > a
 
static std::istream & restoreDistState(std::istream &is)
 
static long shootInt(long n)
 
HepRandomEngine & engine()
 
static std::string distributionName()
 
static std::istream & restoreFullState(std::istream &is)
 
static void restoreEngineStatus(const char filename[]="Config.conf")
 
static std::ostream & saveDistState(std::ostream &os)
 
static std::ostream & saveFullState(std::ostream &os)
 
#define CLHEP_THREAD_LOCAL
 
void fireArray(const int size, double *vect)
 
static void shootArray(const int size, double *vect)
 
static void saveEngineStatus(const char filename[]="Config.conf")
 
RandFlat(HepRandomEngine &anEngine)