46 std::map<G4String,G4AttDef> RE05CalorimeterHit::fAttDefs;
 
   52   fZCellID(-1),fPhiCellID(-1),fEdep(0.),fPos(),fRot(),fLogV(0)
 
   59   fZCellID(z), fPhiCellID(phi),fEdep(0.),fPos(),fRot(),fLogV(logVol)
 
   72   fZCellID = right.fZCellID;
 
   73   fPhiCellID = right.fPhiCellID;
 
   84   fZCellID = right.fZCellID;
 
   85   fPhiCellID = right.fPhiCellID;
 
   97   return ((fZCellID==right.fZCellID)&&(fPhiCellID==right.fPhiCellID));
 
  110     if(pVA) attribs = *pVA;
 
  114     pVVisManager->
Draw(*fLogV,attribs,trans);
 
  123   if (fAttDefs.empty()) {
 
  124     fAttDefs[
"HitType"] =
 
  125       G4AttDef(
"HitType",
"Type of hit",
"Physics",
"",
"G4String");
 
  126     fAttDefs[
"ZID"] = 
G4AttDef(
"ZID",
"Z Cell ID",
"Physics",
"",
"G4int");
 
  127     fAttDefs[
"PhiID"] = 
G4AttDef(
"PhiID",
"Phi Cell ID",
"Physics",
"",
"G4int");
 
  129       G4AttDef(
"EDep",
"Energy defPosited",
"Physics",
"G4BestUnit",
"G4double");
 
  139   std::vector<G4AttValue>* attValues = 
new std::vector<G4AttValue>;
 
  141     (
G4AttValue(
"HitType",
"RE05CalorimeterHit",
""));
 
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
 
void SetColour(const G4Colour &)
 
Definition of the RE05CalorimeterHit class. 
 
static G4VVisManager * GetConcreteInstance()
 
G4ThreadLocal G4Allocator< RE05CalorimeterHit > * RE05CalorimeterHitAllocator
 
static G4String ConvertToString(G4bool boolVal)
 
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1 
 
void SetForceSolid(G4bool=true)
 
virtual ~RE05CalorimeterHit()
 
G4int operator==(const RE05CalorimeterHit &right) const 
 
const G4VisAttributes * GetVisAttributes() const 
 
virtual std::vector< G4AttValue > * CreateAttValues() const 
 
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const 
 
const RE05CalorimeterHit & operator=(const RE05CalorimeterHit &right)