Geant4  10.03.p02
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LXePMTHit.cc
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26 // $Id: LXePMTHit.cc 72250 2013-07-12 08:59:26Z gcosmo $
27 //
30 //
31 //
32 #include "LXePMTHit.hh"
33 #include "G4ios.hh"
34 #include "G4VVisManager.hh"
35 #include "G4Colour.hh"
36 #include "G4VisAttributes.hh"
37 #include "G4LogicalVolume.hh"
38 #include "G4VPhysicalVolume.hh"
39 
41 
42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
43 
45  : fPmtNumber(-1),fPhotons(0),fPhysVol(0),fDrawit(false) {}
46 
47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
48 
50 
51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
52 
54 {
55  fPmtNumber=right.fPmtNumber;
56  fPhotons=right.fPhotons;
57  fPhysVol=right.fPhysVol;
58  fDrawit=right.fDrawit;
59 }
60 
61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
62 
64  fPmtNumber = right.fPmtNumber;
65  fPhotons=right.fPhotons;
66  fPhysVol=right.fPhysVol;
67  fDrawit=right.fDrawit;
68  return *this;
69 }
70 
71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
72 
74  return (fPmtNumber==right.fPmtNumber);
75 }
76 
77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
78 
80  if(fDrawit&&fPhysVol){ //ReDraw only the PMTs that have hit counts > 0
81  //Also need a physical volume to be able to draw anything
83  if(pVVisManager){//Make sure that the VisManager exists
84  G4VisAttributes attribs(G4Colour(1.,0.,0.));
85  attribs.SetForceSolid(true);
86  G4RotationMatrix rot;
87  if(fPhysVol->GetRotation())//If a rotation is defined use it
88  rot=*(fPhysVol->GetRotation());
89  G4Transform3D trans(rot,fPhysVol->GetTranslation());//Create transform
90  pVVisManager->Draw(*fPhysVol,attribs,trans);//Draw it
91  }
92  }
93 }
94 
95 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
96 
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
static G4VVisManager * GetConcreteInstance()
virtual void Print()
Definition: LXePMTHit.cc:97
virtual void Draw()
Definition: LXePMTHit.cc:79
Definition: G4VHit.hh:48
const G4RotationMatrix * GetRotation() const
#define G4ThreadLocal
Definition: tls.hh:89
int G4int
Definition: G4Types.hh:78
void SetForceSolid(G4bool=true)
G4int operator==(const LXePMTHit &right) const
Definition: LXePMTHit.cc:73
Definition of the LXePMTHit class.
virtual ~LXePMTHit()
Definition: LXePMTHit.cc:49
const G4ThreeVector & GetTranslation() const
G4ThreadLocal G4Allocator< LXePMTHit > * LXePMTHitAllocator
Definition: LXePMTHit.cc:40
const LXePMTHit & operator=(const LXePMTHit &right)
Definition: LXePMTHit.cc:63