59   :rndmFlag(
"off"),nSourceType(0),nSpectrumType(0),sourceGun(false)
 
   92   delete particleSource;
 
  119       switch(nSourceType) {
 
  134     vertex0.
setMag(dVertexRadius);
 
  149     } 
while (vertex0.
dot(dir0) >= -0.7 * vertex0.
mag());
 
  160       f = std::sin(theta) * std::cos(theta);
 
  167     if (dVertexRadius > xy*0.5)
 
  170         G4cout << 
"vertexRadius setted to " << xy*0.45 << 
G4endl;
 
  171         dVertexRadius = xy*0.45;
 
  174     if (dVertexRadius > z*0.5)
 
  177         G4cout << 
"vertexRadius setted to " << z*0.45 << 
G4endl;
 
  178         dVertexRadius = z*0.45;
 
  182     vertex0.
setMag(dVertexRadius);
 
  190     if (dir0.
mag() > 0.001) 
 
  192         theta0 = dir0.
theta();
 
  200         vertex0.
rotate(theta0+
pi,rotationAxis);
 
  209       switch(nSpectrumType) {
 
  218       f = std::pow(pEnergy * (1/
GeV), -4.);
 
G4double GetWorldSizeZ() const 
 
G4ParticleDefinition * FindParticle(G4int PDGEncoding)
 
void GeneratePrimaryVertex(G4Event *)
 
CLHEP::Hep3Vector G4ThreeVector
 
double dot(const Hep3Vector &) const 
 
const G4VUserDetectorConstruction * GetUserDetectorConstruction() const 
 
void GeneratePrimaries(G4Event *)
 
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)
 
virtual void GeneratePrimaryVertex(G4Event *evt)
 
const G4String & GetParticleName() const 
 
static constexpr double twopi
 
~GammaRayTelPrimaryGeneratorAction()
 
G4ParticleMomentum GetParticleMomentumDirection() const 
 
void SetParticlePosition(G4ThreeVector aPosition)
 
G4GLOB_DLL std::ostream G4cout
 
static constexpr double cm
 
void SetParticleEnergy(G4double aKineticEnergy)
 
static G4RunManager * GetRunManager()
 
static G4ParticleTable * GetParticleTable()
 
G4ParticleDefinition * GetParticleDefinition() const 
 
static constexpr double GeV
 
static constexpr double MeV
 
static constexpr double pi
 
static constexpr double halfpi
 
G4double GetWorldSizeXY() const 
 
GammaRayTelPrimaryGeneratorAction()
 
Hep3Vector & rotate(double, const Hep3Vector &)
 
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)