Geant4  10.03.p02
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G4VUserVisAction.hh
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27 // $Id: G4VUserVisAction.hh 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 
31 // Class Description:
32 //
33 // G4VUserVisAction is added to the scene by the command
34 // /vis/scene/add/userAction, which instantiates a G4CallbackModel to
35 // add to the RunDurationModels. Thus the pure virtual Draw() method
36 // is invoked whenever the viewer needs to "visit the kernel", e.g.,
37 // to remake its graphical database, if any, or simply to refresh the
38 // screen. operator() is defined to satisfy the template
39 // G4CallbackModel<G4VUserVisAction>.
40 //
41 // See the User Guide for Application Developers, Section 8.8.7 and 8.8.8.
42 
43 
44 #ifndef G4VUSERVISACTION_HH
45 #define G4VUSERVISACTION_HH
46 
47 #include "G4Transform3D.hh"
48 
49 class G4VGraphicsScene;
50 
52 {
53 public: // With description
55  virtual ~G4VUserVisAction() {}
56  virtual void Draw() = 0;
58  Draw();
59  }
60 };
61 
62 #endif
void operator()(G4VGraphicsScene &, const G4Transform3D &)
virtual void Draw()=0
virtual ~G4VUserVisAction()