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G4VFastSimulationModel.hh
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27 // $Id: G4VFastSimulationModel.hh 68056 2013-03-13 14:44:48Z gcosmo $
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29 //
30 //---------------------------------------------------------------
31 //
32 // G4VFastSimulationModel.hh
33 //
34 // Description:
35 // Base class for fast simulation models.
36 //
37 // History:
38 // Oct 97: Verderi && MoraDeFreitas - First Implementation.
39 //
40 //---------------------------------------------------------------
41 
42 
43 #ifndef G4VFastSimulationModel_h
44 #define G4VFastSimulationModel_h
45 
46 #include "G4FastTrack.hh"
47 #include "G4FastStep.hh"
48 
49 //---------------------------
50 // For possible future needs:
51 //---------------------------
53 
54 //-------------------------------------------
55 //
56 // G4VFastSimulationModel class
57 //
58 //-------------------------------------------
59 
60 // Class Description:
61 // This is the abstract class for the implementation of parameterisations.
62 // You have to inherit from it to implement your concrete parameterisation
63 // model.
64 //
65 
67 {
68  public: // With description
69 
70  G4VFastSimulationModel(const G4String& aName);
71  // aName identifies the parameterisation model.
72 
74  G4bool IsUnique=FALSE);
75  // This constructor allows you to get a quick "getting started".
76  // In addition to the model name, this constructor accepts a G4LogicalVolume
77  // pointer. This volume will automatically becomes the envelope, and the
78  // needed G4FastSimulationManager object is constructed if necessary giving
79  // it the G4LogicalVolume pointer and the boolean value. If it already
80  // exists, the model is simply added to this manager. However the
81  // G4VFastSimulationModel object will not keep track of the envelope given
82  // in the constructor.
83  // The boolean argument is there for optimization purpose: if you know that
84  // the G4LogicalVolume envelope is placed only once you can turn this
85  // boolean value to "true" (an automated mechanism is foreseen here.)
86 
87 public: // Without description
89 
90 public: // With description
91 
92  virtual G4bool IsApplicable(const G4ParticleDefinition&) = 0;
93  // In your implementation, you have to return "true" when your model is
94  // applicable to the G4ParticleDefinition passed to this method. The
95  // G4ParticleDefinition provides all intrisic particle informations (mass,
96  // charge, spin, name ...).
97 
98  virtual G4bool ModelTrigger(const G4FastTrack &) = 0;
99  // You have to return "true" when the dynamics conditions to trigger your
100  // parameterisation are fulfiled. The G4FastTrack provides you access to
101  // the current G4Track, gives simple access to envelope related features
102  // (G4LogicalVolume, G4VSolid, G4AffineTransform references between the
103  // global and the envelope local coordinates systems) and simple access to
104  // the position, momentum expressed in the envelope coordinate system.
105  // Using those quantities and the G4VSolid methods, you can for example
106  // easily check how far you are from the envelope boundary.
107 
108  virtual void DoIt(const G4FastTrack&, G4FastStep&) = 0;
109  // Your parameterisation properly said. The G4FastTrack reference provides
110  // input informations. The final state of the particles after parameterisation
111  // has to be returned through the G4FastStep reference. This final state is
112  // described has "requests" the tracking will apply after your
113  // parameterisation has been invoked.
114 
115  // ---------------------------
116  // -- Idem for AtRest methods:
117  // ---------------------------
118  // -- A default dummy implementation is provided.
119 
120  virtual
121  G4bool AtRestModelTrigger(const G4FastTrack&) {return false;}
122  // You have to return "true" when the dynamics conditions to trigger your
123  // parameterisation are fulfiled. The G4FastTrack provides you access to
124  // the current G4Track, gives simple access to envelope related features
125  // (G4LogicalVolume, G4VSolid, G4AffineTransform references between the
126  // global and the envelope local coordinates systems) and simple access to
127  // the position, momentum expressed in the envelope coordinate system.
128  // Using those quantities and the G4VSolid methods, you can for example
129  // easily check how far you are from the envelope boundary.
130 
131  virtual
132  void AtRestDoIt (const G4FastTrack&, G4FastStep&) {}
133  // Your parameterisation properly said. The G4FastTrack reference provides
134  // input informations. The final state of the particles after parameterisation
135  // has to be returned through the G4FastStep reference. This final state is
136  // described has "requests" the tracking will apply after your
137  // parameterisation has been invoked.
138 
139 public: // Without description
140 
141  // Useful public methods :
142  const G4String GetName() const;
144 
145 private:
146  //-------------
147  // Model Name:
148  //-------------
149  G4String theModelName;
150 };
151 
153 {
154  return theModelName;
155 }
156 
157 inline G4bool
159 {
160  return (this==&fsm) ? true : false;
161 }
162 #endif
virtual void AtRestDoIt(const G4FastTrack &, G4FastStep &)
virtual G4bool AtRestModelTrigger(const G4FastTrack &)
bool G4bool
Definition: G4Types.hh:79
G4bool operator==(const G4VFastSimulationModel &) const
virtual void DoIt(const G4FastTrack &, G4FastStep &)=0
#define FALSE
Definition: globals.hh:52
virtual G4bool ModelTrigger(const G4FastTrack &)=0
virtual G4bool IsApplicable(const G4ParticleDefinition &)=0
G4Region G4Envelope
const G4String GetName() const
G4VFastSimulationModel(const G4String &aName)